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Why Brothers in Arms: Furious 4 is a slap in the face

Say what you like about the over-saturation of World War 2 games; Brothers in Arms was not ‘just another’ WW2 game. It had an engaging and captivating plot with strong characters, revelled in authenticity, and wanted you to use the type of real-life tactics that the likes of CoD had long since thrown out of the window.

You weren’t just a faceless shooter, you were a squad leader. You weren’t there to pop every Nazi head yourself, you were there to command your team effectively. If you were playing it right, you’d rarely have to take a shot at the enemy yourself at all; it left you feeling like a tactical genius.

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Shackdaddy8362359d ago (Edited 2359d ago )

It definitely is. If they didn't call it Brothers in Arms then I wouldn't have that much of a problem but right now it's just like taking all their games and shoving them in the trash can then lighting them up with gas and fire and finally spitting on the ashes.

When you get tired of making accurate WWII games, you don't go and rape the series. You find a different subgenre like Vietnam or modern warfare or future warfare (even civil war would work for this type of game)

Huarle2359d ago

Its not like this will replace the original series, so I have no problem with that.

Remember what Pitchford said at E3?
Something like "Ubisoft challenged us to make....". So Ubi just wanted a co-op shooter and for brand recognition they chose BiA. No big deal IMO