Say what you like about the over-saturation of World War 2 games; Brothers in Arms was not ‘just another’ WW2 game. It had an engaging and captivating plot with strong characters, revelled in authenticity, and wanted you to use the type of real-life tactics that the likes of CoD had long since thrown out of the window.
You weren’t just a faceless shooter, you were a squad leader. You weren’t there to pop every Nazi head yourself, you were there to command your team effectively. If you were playing it right, you’d rarely have to take a shot at the enemy yourself at all; it left you feeling like a tactical genius.