Peter Molyneux talks at Gamelab about Fable: The Journey, and what some of its pros will be.
This is journalist fault as much, if not more, as Molyneux's. He talks up a game he's making, takes it as a point of pride, then takes it as an embarrassment when it fails to deliver. All but admits he didn't give it a full effort which only makes it vexing when he's already quoted as putting a full effort into a game not well received. How is behavior such as this not as predictable as it is sad?
This guy is pathetic. He says the exact things everytime before every Fable. "It's going to be new, amazing, and innovative. Something like you never seen before" in a dream-like voice. Then the game comes out and he gets bad reception. Then his opinion magically changes. "I didn't include everything on Fable, we did bad. The next one will be good though!" This exact pattern happened with Fable, Fable II, and Fable III. And no surprise, he's doing it again. Molyneaux, shut up.
I feel sorry for him, he has great vision and challenging ideas. His failures are in his inability to compromise with the technology and time his team have available. Even if he could make the perfect game with unlimited resources he's utterly pointless if he can't make a good game out of a realistic studio. EDIT: Actually no, I'm not sorry for him. He has a great career and is probably much better off than me. SCREW YOU MOLYNEUX!
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