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LAIR - Let's do it again

Opinion piece on LAIR, and the uncertain future of dragon flight based games.. A long overlooked sub-genre that LAIR may have inadvertently helped kill off.

"As the public struggled with the high entry price of the machine, Sony funded and pushed various undisputedly shaky games that promised the world but came out half-baked. LAIR was one of those games. Desperate to claw a good foothold in the market they were hoping for “killer apps” that would help define the console and gain the respect Sony once took for granted. We’d see television campaigns and ads for a surprisingly large number of not-that-great games. They seemed to want LAIR to be a big system seller, and the media hyped it to hell and back."

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Ulf1860d ago

Lair could have been loads better, if it were released this year.

* Lair ran at 1080p, when 720p is fine. They could have fixed this back in the day.

* Lair used QAA, when MLAA is a cheaper, better solution these days.

* The PS3 OS is about 30MB smaller than it was when Lair was released. 30MB is a huge quantity on a console.

* Middleware, like Havok, has now evolved to make tremendous use the the SPUs, whereas Lair didn't get to enjoy said benefits.

mixelon1860d ago

Agreed, it could be absolutely beautiful if done now.

They'd still have to sort out the gameplay flaws. Its a shame it didn't have longer to cook really. As a concept it could have been a real hallmark title it's execution was just a mess.

It tried so hard to be epic and compelling and fell flat on it's face. (though I know a lot of people genuinely did seem to enjoy it, so that's something I suppose)

Sharingan_no_Kakashi1860d ago

I still play Lair. Been wanting a sequel for the longest. Here's hoping i guess.