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6.0

SBG Review: Wizardry: Labyrinth of Lost Souls: Go deep, bring a map

“Welcome to the Wizardry Renaissance!” The Wizardry series, missing in action in the U.S. since 2001’s Wizardry 8 and Wizardry: Tale of the Forsaken Land, has always been a fan favorite for the old school RPG fans in the west since its inception in 1981. While Sir-Tech, the original developer behind the Wizardry series, has long since closed its doors, the series has lived on in Japan in the hands of multiple developers and fans keeping the series alive. Wizardry: Labyrinth of Lost Souls is a fine entry in the series, and serves as both a refresher for the old-time fan and a good introduction for newcomers to the series and the dungeon crawler genre.

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Community2363d ago
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dragonyght2363d ago (Edited 2363d ago )

lol i agree with bring map i don't know how many time i had to restart because i got lost in the dungeon couldn't find the exit this game is traditionally brutal and i like it :)