Nose To The Grindstone

Nightmare Mode talks about grinding in games, and how having too much of it makes for an empty, meaningless experience.

"This is a fairly basic rule of human nature: people are willing to do things they find dull or unpleasant if they think it will benefit them at some point.

This rule of human nature is what drives the concept of “level grinding” in role-playing games."

"a player’s fondest memories of a game are usually of novel experiences, not mindless repetition of the same action"

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