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BioShock Infinite Interview (GamingUnion.net)

By most accounts, BioShock Infinite's showing at E3 2011 was among the show's best. Irrational shed light on their long-awaited follow-up to 2007's critically acclaimed BioShock in a big way, painting a clearer picture of the world of Columbia and the relationship between Booker DeWitt, Elizabeth and the mysterious floating city. We sat down with Irrational's Shawn Robertson, lead artist on Infinite, to discuss their inspirations, how the game plays, crafting the demo, and more. Enjoy!

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gamingunion.net
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mephman2346d ago

Always good to hear from the guys at Irrational.

JDouglasGU2346d ago

they're definitely onto something with infinite.

ShawnCollier2346d ago

Can't wait for this game.