There will be no enter/exit vehicle animations, as confirmed by Senior Gameplay Designer on Battlefield 3, Alan Kertz
good, better for gameplay, don't mind if they have it in campaign parts like that pic though.
I agree. I like the aesthetics of those types of animations but when playing online I just wanna get in the darn vehicle and go.
How do you know if it's better for gameplay? Don't knock it until you try it. IMO, they should at LEAST make the enter/exit animations. They don't have make you wait to start up a tank or jet, look at halo. There can be at most a 5 second animation to hop into a vehicle, after that, you start rolling the instant you get in. These are the types of things that just makes the game more immersive.
Don't knock it till you've tried it? Really? Think of every game which has an animation like that, mostly sandboxy types where there's a split between vehicle-related stuff and foot travel. My own most recent being Red Faction: Guerilla, I seem to recall a large number of times when I was screaming while Alec was getting into the bloody vehicle and the seventy gun-toting maniacs wouldn't drilled a kajillion holes into my supple body. I sure wasn't shouting, "Wow this is sure immersive!" Especially for something like multi-player, where all of the snipers are inevitably better than you (or at least me) and can peg you while your character takes his sweet time hopping into the vehicle.
Any time you get stuck in an animation in Multiplayer it's frustrating
Lol at the snipers comment. Yeah and how many times did you want to get into a tank, then an opponent spawns closer to it, hops in and pops you in an instant? That also can be frustrating my friend. Lol at the people who disagree because they think an animation will make things worse. Again, look at halo, each time you enter a vehicle there's an animation, it doesn't even take 3 seconds to get in. Are you riddled with bullets or sniped constantly? No. So how do you know it will be different with battlefield? Ok fine, how about when a tank has spawned, the lid is left open, it takes TWO seconds to get in, bang, you roll out. All I really want to say is that if it's done right, the animations should be put in. It doesn't have to be 100% realistic, the soldier could get in ninja style for all I care. IMO, it's things like this that makes the game more engaging.
Darn can't edit, anyway, here's a clip of Killzone 2, an FPS game. Skip to 1:33, I don't think an animation that fast would hinder MP gameplay.
It's not THAT big of a deal, but it would be nice to have one last crack at enemies before they slither their hides into a vehicle.
@ Dude; we know it'll be bad because we've played BF games on PC and five seconds getting into a vehicle means you're dead because of how rediculously quickly people can aim and shoot on PC. Plus, I'm pretty sure the devs have thought about adding animations into the MP experience and may even have tried it to see how well it works. Their decision to not have animations would not have been made on a whim.
that is good
@ Raf1k1 Can you please read my post. I said AT MOST a 5 second animation, it can be 2 seconds for a tank, 4 seconds for a jet (cuz you're in main base) etc... In my second post, I did mention 2 seconds for a tank though, not everyone are fast shots. Besides, if an opponent gets in a tank before me, I want to at least have a bit of time to hide somewhere or try to shoot him before he pops me.
Sniper can pop you before you get in with predictable animations. :P
I played as a sniper very often in Battlefield 2, I was able to kill people with M95 who got into a chopper before they take off. It takes about 1 second before the chopper can take off. Imagine if you add an animation get into the vehicles, that much time would leave your character extremely vulnerable. While I agree it does take away the sense of reality without the animation, but having the animation or not is really not too big of a deal. Even if they can make the character invincible during the enter/exit animations, it still makes the characters position become predictable right after the animation ended. Considering all the reasons above, I think it's better not to have the animation in multiplayer. (They does seem to have the animation in the single player though.)
Animations like these create problems. You say 5 seconds as if it's not a long time, but that's huge in online play. Even 2 seconds is a LONG time (in BFBC2 a player can line up a head shot from 100 yards without a scope in that time). For example, during that animation, you're obviously no longer controlling your character. What if someone shoots you? Is it fair to get killed while you're not in control? Alternatively, they could make you invulnerable, but that makes it even less immersive and frustrating to the guy who wasted an entire clip on you, and doubly so if you then unload a shell on him. If they could somehow give us full control of our characters through the entire process of getting situated in the vehicle, with the freedom to shoot as we're getting in and/or jump out quickly, then drawing out the vehicle entry/exit process would be ok, but I don't know of any games that have this yet. That's a lot of logic and coding for a relatively mundane detail.
I think it would make the game more realistic ... this way if you came up on an enemy about to take over a tank or mounted gun you could shoot them before they just press the "enter" button and start wasting you and your teammates. Enter/Exit animations in MP would make those losers about to jumo in a tank stay and fight like a man... Everyone wants realism and praises BF for being more realistic and not as "cheap" as COD but at the push of a button they want to control a hummer with a mounted gun . . .yeah because in real life you don't have to open doors, get in a seat, position your gun, check your ammo, check your gun, . . . . push button entering is waaaay more realistic! If you want to risk getting in a vehicle then you should be vulnerable for a short period of time.
yeh I'm happy about that cause when the destruct siren is going off I just want out and away from that metal death drap as fast as possible. Don't need no stinking enter/exit animations but please make sure your character exits the vehicle AWAY from gun fire. I hate exiting and they pop me up on the other side of the vehicle in the line of gun fire...Aarg!
Its lets someone kill you while you cant move so this is a good move.
Nothing at all. Journalists are taking every chance they get to make BF3 headlines it seems.
At least MW3 will have these animations. BF3 lost 10 points for me. They're digging themselves a hole every announcement,
I don't mind that either. I'm pretty much used to it in Bad Company 2. 1) Vehicle exit/enter animations would kind of slow things down. 2) This also means that you can quickly enter/exit inside say a tank, helicopter or any other vehicle from pretty much any side of the vehicle without using doors. 3) This also means that multiple people can get inside a vehicle all at once, without the need of forming a queue as if they were on a bus stop :). I just came from a 3 hour gaming session with my friends playing Rush in Bad Company 2. It was insane. As I write this, I'm high/stoned on Bad Company 2!
so wrong. Animations in the mutliplayer would balance vehicle stealing and balance vehicles. instant pop is so outdated and lame, Halo has vehicle animations and the game is better for it.
Halo's vehicle animations are essentially instantaneous. If I recall correctly you can drive the vehicle even though your character is boarding it.
Campaign: I would love enter/exit sequences Multiplayer: Lets hurry the hell up and drive lol
I hope it will be in campaign. It has always a little bit negative taste. It feels more realistic if it has that kind of animation. Well in MP is is better yeah. http://www.youtube.com/watc...
This is news????
Even though that its a small thing, YES it is news.
No, this isn't newsworthy. Next up, "dust won't appear when you shoot the ground"
Wow. haters gonna hate. *Rolleyes* Whatever floats your boat, dude.
Battlefield has never had In/Out animations, news would be that it does have the animations.
@Youngkiller Considering the singleplayer trailer did have an in-vehicle animation, it brought up alot of speculation. So yes I would consider it news in this case.
OHHH sorry sir didnt know dat btw i think that was just for Cinematic purposes
Slow the pace down? More like it'd make consoles' framerate slow down.
Well, i appreciate that ppl have such high expectations for BF3, that news like this is gettin to the top lol