A discussion about Gameplay Frame rates. And if you care or not.
IMO, 60 frames are a must for Next Gen. But ofcourse they want to push the consoles to its limit, so it will still probally be 30 frames on 720p because the are maxing the graphics already before even thinking about resolutions and framerate
Yeah, thats what concerns me about the next generation. I hope game developers focus on having the smooth gameplay first then worry about graphics. I would faint if Mass Effect played in 60FPS next generation.
There's also the familiarity that people have with 30fps in films and tv shows. No, it's not exactly 30 (I think it was 24?), but making a 30fps game gives it, to the Average Joe Gamer, a 'cinematic' feel. But I'm right there with you. I love more skill-based, fast-paced games, and if you aren't locked in at a smooth 60fps, it doesn't work. Devil May Cry 3 wouldn't nearly have its appeal if it ran at the speed of, oh, Enslaved. Not that that would ever happen to DMC, right?
LOL i see what you did there at the end. But yeah im a little worried about the new DMC. Using the unreal engine is not what i wanted to hear. Hopefully the game runs at 60FPS.
UE3 is one of the easiest engines to get to run at 60FPS if you really want it to, it has a plethora of streaming options and compression techniques coupled with some "visual trickery" that can keep the game looking pretty nice with a high framerate. Honestly, if NT can't get UE3 running at 60FPS they are pretty hopeless.
Based on my past experience with the engine myself, I can tell you (and people I've worked with will tell you the same thing) it's almost impossible get 60FPS on consoles without some major corner cutting and compromises in the visuals even with some of the new features. But in a sense LightofDarkness is correct, it's easy to get any title to an average of 60FPS (and 1080P if you want) on today's home consoles with virtually any decent engine, just don't expect Uncharted 3 or Gears of War 3 visuals (or anything near that for that matter). Turning off V-sync is almost mandatory in most cases. http://media.ps3.ign.com/me... To get it to look like this (at its current state) and have it run at said framerate, it's simply not going to happen, period. Unless NT has some miracle programmers to prove me wrong, which I hope, but doubt is the case. NetherRealm Studios were one of the only ones to pull it off, but not without difficulty and taking a hit in the graphics department. Not to mention the maps (stages) are fairly small compared to other genres (and you only have 2 combatants onscreen majority of the time). You can read the documentation here if you want to learn more. http://www.scribd.com/doc/1... When it comes to choosing FPS versus visual quality, most studios tend to lean towards better visuals in the action genre, especially by Western studios. There are numerous reasons why that's the case. While it's a good engine for its value (fairly cheap license compared to most out there), it's not quite the powerhouse in terms of raw power compared to some of the in-house engines from the other juggernauts of the industry. If it was capable of pulling a feat like that with relative ease, I'd be all over UDK and not use anything else.
THere is only one category of games i refuse to play below 60 fps , that would be fighting games . Otherwise , while unfortunate , and soon unacceptable for any upcoming home console , i can deal with it . 60 or 30fps doesnt exactly decide the pace and feel of the game . I'm worried over DmC , especially at 30 , but more because of Ninja theory's lack of skills when it comes to creating a fast paced , fluid , lag free and intense enough gameplay ... so it get's even worse when you factor the fps count . But look at bayonetta and vanquish , incidently both from Platinum games , you can definitively have a fast paced and skill based game at 30 fps .
Bayonetta is 60FPS on the 360 isn't it? But I agree with you. I would just rather have 60 cuz i can tell the difference in a action game and in games like COD over Killzone between 30 and 60 FPS.
Strategy games should also be 60 fps. Being able to observe all your units is easier.
I'd say that too, Baka, but then I'd hear something about 3rd Strike's framerate and completely eat crow, I'm sure. BTW, I can't wait for the online version...
Not sure i followed and understood you there . SF 3rd strike runs in 60 fps .
Seriously guys, this article is pointless right ?
I don't think 60 fps is necessary for all games, just certain types; namely racing and fighting games. Platformers usually have it (DMC, Ninja Gaiden, GOW, etc.) but it isn't so necessary. If Uncharted, Mass Effect and GTA ran at 60 frames, it would certainly be a commendable achievement for the graphics, but it wouldn't really help the gameplay.
If games ran at 60fps minimum, it would grow the industry.
I'm glad someone else cares about 60fps gameplay. 60FPS is a major reason I'm a big fan of hd remakes. WipeoutHD and the GOW remakes are two of the best examples of older games, that Iv'e see first-hand benefit nicely from a framerate boost ;more so than the actually game resolution itself. I'm excited and hopful to see the Metalgear, Tekken TagHD, Devil May Cry, Halo, and ICO/SOTC reamkes befit my sweet cat like reflexs in the near future. 60FPS should be the industry standard.
I dont know about everyone else, but I dont pay graphics, sales, consoles or frames-per-seconds. I play games, as long as the game is fun, then why does anything else really matter?
LIke it or not , while not always the most important component , fps and tech feats count does play a hand , beyond mere graphical polish and marvels Some of the games mentioned just couldnt have been fun below fps given their nature and gameplay mechanics
because people care about frame rate and graphics is the reason why we get better games with more amazing experiences (not always granted, but mostly)
Games are almost as much and audio/visual experience as they are an interactive one. Also, without better graphics many games genres wouldn't be nearly as entertaining aka fun as they are - imagine Red Dead with PS1 graphics with the same exact gameplay, it would totally suck. Both gameplay and graphics are necessary and interdependent, you're delusional if you think otherwise....unless you prefer Pong.
People just dont get it. We should really leave the technical stuff to the developers, I definitely do not dictate my purchases on how technically outstanding one game is over another. As a gamer and consumer, considering we have almost no control over how a game is made, shouldnt we simply appreciate the final product itself as long as it is first and foremost enjoyable and fun to play, regardless of how it differs to other games again in terms of technical capabilities?
60fps is about playabilty and excitement. You shouldn't have a gas peddle in your car leave that to the engineers to decide how fast you should go.
You can tell the difference when you play a game at 40,50,60+ frames per second as opposed to 30. Its night and day
Now imagine 60fps vs. 120fps. I refuse to go back to 60
The perceived difference between 30 and 60 fps is much bigger than between 60 and 120 fps.
I love 60 FPS, it makes the game sooo smooth. I'd much prefer a drop in resolution or texture quality for 60 FPS. I think devs forget that the most popular games in the world (COD) is 60 FPS. Not saying thats the sole reason but it certainly gives a great first impression.
To get an idea of how 60fps improves the overall gaming experience, download the 1080p Battlefield 3 fault line trailer off the psn. You will want new consoles after watching it.
All I want for next gen is every game at true [email protected] 1080p kills most jaggies and 60fps is butter to my eyes. Even less strain too look at.
No matter what you say. There will be devs who will opt for 30FPS to increase the level of graphics. But i agree with you 1080P barely has any jaggies and with a tiny bit of AA they are gone.
I love it when games have a rock solid framerate and play silky smooth. That is one of the reasons why i hate Crysis 2 on consoles. People keep bragging about the graphics but in the end the framerate is terrible. I am sensitive to any change in framerate i have been playing Marvel VS Capcom 3 on the PS3 and i always notice a crash in framerate at the begging of the battle. I prefer my games to be like God of War 3 a smooth experience to be like Uncharted 2 a smooth experience from beginning to end.
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