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The History of Duke Nukem – Part Four: Your Way

GamePron: When the full version of Duke Nukem 3D shipped in May 1996, the Build level editor was included on the disc. This was the exact same editor that was used to make the levels included in the game. The editor was easy to use and well documented – anyone, regardless of experience, could assemble a basic level in Build. Tools were included that could port levels and textures from Doom, meaning that user-created levels were available almost overnight.

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