gaminglives.com spends some time with The Elder Scrolls V: Skyrim at E3 2011.
This game just looks awesome, my only worry is that it might have as many problems as most of their titles they came out with this gen.
At this stage, there's really no knowing if that'll be the case BUT they did say that they were aware of everything that had gone with Gamebryo and realised that they would have to start from the ground up to achieve what they wanted from Skyrim... so my guess is that it'll not be anywhere near as buggy as the others. From what I saw at E3, this new Creation Engine is very fluid and responsive... hell, they even had the demo on the Xbox rather than PC - that was brave, considering the meshing and details.
Really in-depth preview of Skyrim!
Thanks a lot! To be honest, it could easily have been twice as long but we were painfully aware that most people don't want to have to set aside a great deal of time for reading previews and decided to keep it under 3500 words. Some of the things not included were the new features from spellcasting such as being able to temporarily display ghost-like footprints on the ground to help lead you to the next stage of your goal. Almost like the golden breadcrumbs in Fable 2 but a lot less hand-holding. The spells in Skyrim, and the difference between using raw ingredients in alchemy or cooking them first to enhance their power (moreso with food) could easily have been another 1000 words alone. Honestly can't wait for this game. Thanks again.
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