Gaming Irresponsibly takes a look at the standards of FPS gaming again--and why with an upcoming Halo 4 release, 343 Industries is going to have to do quite a bit in order to keep the game from being a flop.
. Why would Halo, one of the best FPS ever, both in sales and popularity, want to be like Battlefield 3 or COD...lol. If Halo was a multi-plat, it would of at the very least, sold the same as any other multi-plat but more than likely, outsold ALL of them. If you like COD or Battlefield, go play those games. Halo does quite well as is and any big changes would be a mistake. Halo is a genre leader and you see those guys coping Halo, not the other way around...COD Elite being a great example. What have those games done? Halo is a completely different entity...in a good way. Vibrant, colorful world with great variety of enemies and Ai abilities. Fantastic story with, yep, no Russians or Nazi's in sight. Fantastic sandbox campaigns with a great variety of vehicles and weapons...please, these kinds of articles are just plain dumb. There is always room for improvements to the core game play and I'm sure that the next version of master Chief will take advantage of some of the great advancements that games like Mirrors Edge and Crysis 2 have brought to the fps genre. In regards to Battlefield, Battlefield hasn't done anything to advance the cause and long, boring tank rides are a prime example. COD is so popular because it's the anti-Battlefield only EA and Dice don't get it. EA and Dice decided to launch beside MW3 because they are parasites trying to latch onto MW3 and the crazy anticipation that game brings...same thing they did with MOH. EA has become the me-too pub along with Sony this gen. Nothing original just try and copy whatever is popular at the time. Halo is often imitated but never duplicated. Honestly, it seems the Internet has been infected by some virus best called PS3-itis. It's when your in last place but you talk like your in first place...o_O.
I think he's just saying that there are some features that could be included, not that he wants halo to be a clone. I agree that the halo series is awesome, but we can't act like there's no room for improvement.
If anything, it needs to learn something about graphics from Crytek. As far as BF and CoD go, I like tbe gameplay of those games, but where would that put Halo's game types? There are a plethora of them that I don't think would mesh well with those other 2 games playstyles. Battlefield's gameplay I think could work, but COD is 60 fps, I don't know if Halo fans are ready for that.
I never understood why halo got so popular. Its basically an old school quake/unreal ripoff with a starcraft storyline. I guess you can say it was the consoles unreal/quake being the first to premier online modes and all. If we go by quake and unreal we learn one thing. Halo will soon fizzle out if there is no change. Halo needs to be a next gen launch title. Another halo on 360 would be another nail in its coffin
I agree. I mean maybe you can borrow one or two elements. But why would you want halo 4 to be like CoD or Battlefield.....Then they would all be exactly the same. That's kinda dumb.but if the author meant like halo 4 needs improvement, sure, i understand.
Halo is by far it's own game, I understand though that if MW3 and BF3 deliver on the level they are promising and redefine the FPS, Halo may need to at very least acknowledge some of the things they do right.
"Point: if I can call a gunship to mow down my enemies in any Call of Duty title, why can’t a futuristic super soldier with more cybernetic augmentations than John Shepard?" but you CAN do that in reach, its called using a falcon, and we get 2 turrets but overall, a pretty good read...i too think they should follow in BF3's footsteps a bit in terms of graphics and destruction, but not too much in CoD's footsteps (no offence to the game, just not my preference)
Yeah, if Halo 4 took a page out of Battlefield 3's playbook regarding destruction, that would be awesome!! And, agreed about CoD. I mean, I play MW2 from time to time, but it's still just such an inferior game to Battlefield in so many ways. Hopefully 343 doesn't look at CoD for inspiration at all.
well personally, gameplay-wise CoD isnt for me, but i do love the lvl of customization in the game, that is prolly the only thing i want 343 to take from the CoD series
I think Halo should continue what it's doing and not fall into the COD clone crap, this is why Halo has one of the best online multilayer experiences to date
Exactly. Why does everything need to play like a Modern Warfare shooter? There are about a million unique players playing Halo: Reach every 24 hours so I'm pretty sure they are doing something right (which obviously doesn't include those who are still playing Halo 3 as well).
Funny, cause reach got a little closer to the MW type gameplay than any other Halo game. lol
Why because you can sprint? Halo is nothing like MW.
Story wise Halo is great but i can't seem to get into the Halo games. WAY to arcadey for me. Low gravity, no iron-sites or massive battles. I'd love to see a Battlefield: Halo game. Destructible environments with 64 players and the ability to fly Covenant drop ships and drop off players in the heat of battle? That would be something amazing. Instead we are stuck with Red vs Blue team with only 12/16 players.
Well said Wizziokid. Halo should continue to be Halo, and I doubt there are any real Halo fans who think it should be more like COD. Although Reach is my favourite Halo, alot hated the COD like changes it made compared to Halo 3 i.e. loadouts, armour abilities. I don't mind the armour abilities, they're not as bad as perks, but the best thing about Halo 3 and games like RFOM is that you don't have these perks or loadouts, you all start off on an even footing, that sounds pretty fair to me.
Also in Halo if you don't like something you can just creat your own custom match and make it however you do want it.
I agree that Halo is established enough to where it doesn't have to emulate COD or BF3. Halo has its on style. I was just telling someone the other day how I love the fact that in Halo if someone gets the drop in you you still have a chance to turn the tables. Halo Reach as funny as it sounds maybe the most underrated game of this generation. Its that damn good. The amount of polish it has awesome.
" Perhaps we need to see a Halo factory," Uh....guess what the Ark was doing when Master Chief blew it up? Go on. Guess. And it has to do with HOW MC blew up the Ark. " or even better—a new species that is still as threatening as the flood, but perhaps was located in a different portion of the galaxy. It’s naïve to assume that the Covenant and the Flood are the only ones out there, right? " Well the Halo story-line says that 100,000 years ago the Forerunners KILLED EVERYTHING IN THE GALAXY THAT WAS BIG ENOUGH OR SMART ENOUGH FOR THE FLOOD TO USE AS PREY and then 'restocked' the galaxy with those life forms that they had managed to preserve ahead of time including humanity, and all the species seen so far. Unfortunately they also saved some Flood as samples on the Delta Halo and they got out making the whole thing a delaying tactic more than a lasting solution. So it's pretty unlikely that the galaxy has managed to evolutionarily barf up anything equal to the flood in a mere 100,000 years. Now there is some speculation that the Flood is extragalactic so something else might have entered the galaxy in 100,000 years, and the novel Halo:Cryptum gives us a rather disturbing look at both the enigmatic Precursors, who uplifted the Forerunners, and the Forerunners themselves who were more arrogant than "good" until they realized that all life was probably doomed if they didn't get their priorities straight and then got a lot more selfless and benignly detached in a hurry. But the Forerunners clearly did not suffer rivals and did whatever they wanted to the lesser species in the name of maintaining their mantle. I suppose that it's possible that some species defended themselves against the Halo effect or were so weird that it didn't effect them. I expect that the next Halo game will deal with Forerunners or precursor remnants and their tech and side stories will deal with what's left of humanity, the weakening of the UNSC, surviving human outer-colony independence movement elements, the covenant species after the civil war, and other stuff that we already know a little about. BUT, keep in mind that they could be a lot less cosmic and just take us to a Kig Yar (jackals, skirmishers) World and show us a lot of new stuff there or maybe allow us to see a Mgaleckgolo (hunters) colony after the fall of he covenant and show us all the different forms they take besides being hunter pairs. There are a LOT of directions they could go to show us new stuff and change how we view the universe it is set in. Maybe they could focus on self aware renegade Forerunner constructs, rogue human AI's, hidden remnants of the ancient human and and San'Shyum(prophet species) alliance that fought a defensive war against the Forerunners and lost(see 103,000 years ago in Cryptum)and yet managed to defeat the first known surge of the flood by poisoning one third of their population and intentionally leaving them in the path of the flood to be consumed. They were said to have technology almost approaching that of the Forerunners.
-Part 2- " Point: if I can call a gunship to mow down my enemies in any Call of Duty title, why can’t a futuristic super soldier with more cybernetic augmentations than John Shepard?" Um...you can use a target designator to call down artillery fire missions in Reach including in multiplayer and you can hop in an actual gunship YOURSELF with buddies on the turrets, and kill your enemies YOURSELF. Or you can use a banshee, a Warthog, or two kinds of tank...this REALLY seems like kind of a poorly thought out complaint. " they could include a new melee system," It's a shooting based game not a melee based game. It ain't street fighter or God of War. It's already got swords, hammers, weapon melees, and assassinations that all work a little differently. " or even blend in new plot elements for a hybridized suit of armor that combines alien and human tech." Mjolnir Exoskeletal Armor Mk V (Halo CE, Reach)and VI(Halo 2, Halo 3) added a regenerating forcefield to the first operational powered armor the Mk IV and it was based on the regenerating forcefield that Elites use in their armor. So Mjolnir armor is already a human alien technology hybrid. " A simple, but beautiful suggestion: the introduction of cover-based combat." You can already use cover by getting behind it and squatting. You even have mobile cover options like the bubble shield. You don't really need to stick to cover and add blind firing, down sites aiming, or any of that stuff. " Even though we were given fifteen minutes of riding in a tank, it was the sexiest and most beautiful tank ride I had ever experienced." BF uses 1st person tank controls where one guy drives and one runs a turret. Halo switches to 3rd person view in vehicles. It needs to keep doing that as far as I'm concerned. I think bitching about Frostbite 2's graphics is kind of lame and out of place here. " Way back when, we were blessed with Halo: CE on the PC, and to my knowledge, it still has a dedicated fan base" Neither Halo Ce or Halo 2 sold especially well on the PC and many PC players kept insisting that it was nothing special, that it was too slow moving, that it had too much auto aim, that the sniper and pistol were way overpowered, and that only console noobs who couldn't play real FPS games liked it. Gearbox handled the port. MS even released a free multiplayer version of Halo :CE called 'custom edition'. For Halo 2 PC, MS only released on Vista for Games For Windows Live which killed any chance it had of being a big deal. PC is probably not going to be the center of 343's plans any time soon. I can't say that I'm too impressed with the article. It reads like ti was written by someone who's not very familiar with the Halo series and just likes the Battlefield perk system and Frostbite 2 and playing FPS on the PC.
As long as there's no iron sights, perks, 4 hour long campaigns, and annual major sequels, I don't really care what 343 do.
I have been playing halo since 2005, and I like halo for what it is now. Unfortunately, a good FPS by today's standard has to have a certain level of realism like limited jumping height, fall damage, iron sights, and some of ranking system. Halo deviates from this formula and that's why I like it.
Learn what?! Theyre obviously making the game again because what theyre doing is working, its called milking the series dry people!!!
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