Mass Effect 3 multiplayer is real, based on 'original online missions'

A reliable development source has since informed CVG that the Mass Effect 3 multiplayer feature will be built around "original missions made for online", which will be totally unique from the solo campaign.

Our mole added there would "only be a handful" of co-op missions which have been created with the intention of being "played and played again".

Read Full Story >>
The story is too old to be commented.
DarkSymbiote2473d ago

I thought Casey Hudson confirmed there would be no MP for ME3. What a waste of time and resources. And to the naysayers we all know MP ALWAYS compromises the main game.

Charmers2473d ago

Nope he never confirmed there would be no MP for ME 3. All he said in the Game Informer article was :-

"We haven't YET come up with a way to do that, so we don't have anything to announce at this time. But obviously muliplayer is something we want to do more of in the future as a company".

That hardly sounds like a "NO MP in ME 3" to me and more like "yeah we aint saying anything just yet because our customers will rip us to shreds.

Croash2473d ago (Edited 2473d ago )

"And to the naysayers we all know MP ALWAYS compromises the main game."

I might have said that once already but...Uncharted 2 : Among Thieves.

That "ALWAYS" doesn't work anymore.

It's up to the developers to choose whether it would be interesting or not to add a multiplayer component. However, if the single-player campaign, being the main characteristic of the series, would suffer from that, then it's the developers' fault to allow such use of their ressources.

It all depends on how they work. Look at Assassin's Creed, Ubisoft has different studios working on the series, but the singleplayer experience always was and still is in Ubisoft Montreal's hands. And in the end, it worked.
Edit: SuperSaiyan4 is also right about Dead Space 2, its developers did it right. But this time Visceral Games was alone, and the sequel earned more praise than the original.

Crysis 2 is also another exemple, but this time the singleplayer experience, developed by Crytek, ended up being more satisfying and more polished than the multiplayer experience developed by Crytek UK (or Free Radical Design).

So all we can do is wait and see what happens as adding a multiplayer component to a franchise that didn't have one is something different for every franchise and it all depends on who develops it.

BlackKnight2473d ago (Edited 2473d ago )

You can't really compare a linear TPS like Uncharted to an RPG and talk about single player size. Uncharted 2 SP is insanely short, as are other game like it, when compared to RPGs. That's why when an RPG gets MP, you see it's vast SP will take a hit.

Even the same goes for AC even if it's open-ish, it's not long or as complex of a game as RPG's.

Crysis 2 is not an example, first game had MP and many argue the first game was better but the second was gimped due to console, not mp. I think most people are worried about the length and content in the RPG being compromised while FPS/TPS/action-adventure games are much much smaller and MP doesn't affect an ALREADY short and small SP experience.

Croash2473d ago (Edited 2473d ago )

Well I used Uncharted to counter DarkSymbiote's statement saying "we all know MP ALWAYS compromises the main game."

I know AC & Uncharted don't work like Mass Effect, but as I said in my first comment, "adding a multiplayer component to a franchise that didn't have one is something different for every franchise and it all depends on who develops it."
So it doesn't matter whether the game is an RPG/FPS/TPS, etc...If the developers do it right, it will work.

About Crysis 2, I used it to show that some companies using different studios to develop both the singleplayer and multiplayer parts of one game can still end up having a bad multiplayer component. The Console/Pc debate isn't what interests me.

It's all about the developers. If one Bioware studio works on both SP and MP, it doesn't mean both will be gimped. But we can't know for sure.

We can simply wait.

Edit: Anyway I don't see the problem you have concerning the game's length. Adding multiplayer won't make Mass Effect's solo a 10 hours trip. They've been developing the game for 2 years, and the franchise was planned as a trilogy from the beginning, they're not going to mess this up.

Doctolul2472d ago (Edited 2472d ago )

@ Blackknight

The length of a game has nothing to do with its overall quality. Its Graphical performance, gameplay functionality and "fun factor", story, voice acting. All of these things could be just as strong in a 2 hour game as a 200 hour one. The length of a game has more to do with how satisfying it is then how high its quality is.

My point is Mass Effect and other rpg's do not have different quality standards just because they are longer games. The argument that multiplayer always cheapens the single player experience is utterly flawed. It all comes down to the capabilities of the developer. Uncharted, Assassins Creed, Dead Space, Bioshock another good example. All of these games had fantastic single player experiences with very high overall quality despite the fact that multiplayer was added to them to varying degrees of success. Yeah other games have suffered from the old tacking on, but that only goes to show that the developers either didn't care or didn't have the skill to get it done properly.

Now, which category Bioware will fall into we'll just have to wait and see. I'd like to believe though that they will do just fine, especially since its being handled by a separate arm of the company and being allocated extra time.

LocO_o2473d ago

Not sure how this will work as ME games are slow paced and you have to pause the game to choose certain things.

Still wainting on an RTS Mass Effect.

egidem2473d ago

Multiplayer? Where is BioWare taking this? I want to know more...

+ Show (1) more replyLast reply 2472d ago
Wizziokid2473d ago

oh shit, this better not effect the main game.

Blues Cowboy2473d ago (Edited 2473d ago )

Oh my days. Why is the third game in a story-driven series trying to attract a new audience?! If BioWare are desperate for mainstream penetration, they really ought to be reskinning the original and improving the combat system for PS3 and PC. ME3 will be pointless if players haven't already gone through the first two.

Sorry, BioWare, but everyone's starting to wonder exactly how much your deal with EA is costing your games. Still, hell, I'll reserve judgement until I play the damn thing.

LeftPawedFox2473d ago

i hope this is more of an RPG this time around.

Godmars2902473d ago (Edited 2473d ago )

With this news, the devs own comparisons to COD, such seems very unlikely.

And I don't know why people are asking for an MMO. Sounds like it will only be a paste and copy of the Old Republic.

noxeven2473d ago

I remember it being confirmed in an interview that there would be no multiplayer for me3. I do remember in that same interview they talked about possibly of an mmo but they said that was something they do after finish me3 and other projects most likely tor. So its only a matter of time

Show all comments (33)
The story is too old to be commented.