BeefJack: "I’ve always thought I’d like to play a really intelligent, emergent survival horror game. Imagine a wide open city, with all the nooks and crannies of Deus Ex, only spread over a larger area. Lob in a bit of zombie-based unpredictability, a la Left 4 Dead, and top it off with Amnesia’s trick of not giving you a weapon with which to fight them. Your goal would be survival, as you snuck, stealthed and generally legged it around the infested city, perhaps even working co-operatively to outsmart the surprisingly clever undead.
A few weeks ago I got to play this game. In real life."