Kotaku - "If you're a fan of Lost, Assassin's Creed Revelations level design director, Falko Poiker, told me last week, "then you know that it really sucks to be left with questions."
Assassins Creed having cliffhangers is like the sun rising. Predictable and inevitable.
Lost didn't have cliffhangers. They were whatthefuckisgoingons.
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