PSLS: In most situations, referring to something as a “game” is fine. It’s what we do, after all, we work in the video games industry. In the case of Journey however, I think that noun is too limiting. I think calling it an experience, or even an epic doesn’t capture what Journey is. The best I can do — which is still a disservice — is to describe it as a type of emotional, artistic, expressive reality that everyone should experience. When the debate of can games be an art form arises, Journey answers the question quite resoundingly: Yes they can be.