Sony America boss Jack Tretton doesn't believe the success of smartphone gaming is a threat to the success of Sony's newest handheld, PlayStation Vita.
It all comes down to the controls itself and I think this is where Vita stands its ground. However, Sony really need to showcase PS Suite now: not are they only losign ground on the Android games markets, but the quality of gaming on PS Suite would only reflect well on Vita against the general smartphone threat purely because Vita would be playing smartphone games as well.
If you are an American billionaire. Maybe. Ask yourself about this. Smartphones can never replace the appeal of a dedicated gaming device. Who among us is the smart-ass that will buy a smartphone for the sake of gaming? Haven't these guys learned that powerful specs alone does not mean success? Dedicated gaming devices, they may not sell as many as smart phones but there will always be a market for the 3DS/PSV. No matter how smart and powerful these smart phones become. Sony learned that the most important thing in the consumers mind is price. That is why the PSV is priced at $250 - it's their number one criteria & priority when designing the PSV. And to that value proposition, Sony's successful formula with PlayStation is: a dedicated gaming device with many other functionality on the side. Before phones have built in cameras & music players Sony made a multi-media design initiative that would later be a standard design by most electronic entertainment devices other than the PC. With the exception of the PS3, the PS1, PS2, PSP & now the PSV were all priced reasonably at $300 for home consoles and $250 for portables. This are the less expensive entertainment device you will let your kids play with not smart phones. Dedicated gaming machines are for dedicated gamers.
Also why would Sony make the Xperia play if smart phones will ever be a huge threat & steal in the PS Vita's market?
Its competing with 5" devices, you cant run away from that. So make sure its got a decent set of multimedia features and people will buy it instead of a tablet. Sony would be stupid not to make it a competitive device outside of japan, we have already seen that devices need more than selling to the core 4 million who will buy it no matter what.
Hardware success depends on price and software lineup. How many life cycles must we go through to finally accept this?
why, because the Playstation Suite runs on the PSVita just as it does on Smartphones an Tablets. Its not just about the PSVita being the only gaming handheld for Sony that's being released. the Playstation Suite is also a Game platform. where the same playstation games that run on the smart phones an Tablets can also run just as well on a game handheld like the PSVita.
well they shouldnt be afraid SMART(PHONE)VS SMART(PHONE) PORTABLE (GAME)SYSTEM VS PORTABLE (GAME)SYSTEM actually a big difference
Smartphones are terrible for core games. Which is why the vita will do so well. The Vita is a handheld designed for gamers not for casuals who want an everything in one device. There are a lot of people who believe the games on the Iphone are great because they are worth only 1 to 3 euros a pop. But the thing is with those games you cant get a full experience like this. Seriously how can we compare Iphone games to what this can produce http://www.youtube.com/watc... Heck even the 3DS is much better for gaming than the Iphone. So people who buy an Iphone to play portable games on prepare to be severely disappointed.
I thought that was resolved 22+ years ago with Game-boy,Atari Lynx and Gamegear,.. It is not the same market,.. Unless you consider Flash games = Half Life 2 ,... In that case you are not the targeted audience and I really don't understand why you should even have an opinion on the topic.
it is simple logistics there is a much larger % of market share for smartphone's than there are for dedicated handhelds. not saying that's a bad thing but developer's are going to go where the money is. Question How many DS's per Quarter are shipped? I can tell you just by apple alone Iphone's ship 8 million units /Quarter..that's once again 8 million. now that is just one company. Now take all the smartphone manuf. an see how many units they ship/ Quarter. Is it any wonder when these very same smartphone's an smart tablets have on board GPU's..think about that a device that's made for mainly communication has an on board GPU's that can handle shader model 3. they have powerful CPU's an bluetooth for "connectivity" devices. game controller's today many times are already Bluetooth equiped. but never mind that, the 3rd party game development companies that make game engines are investing Time money an resources, to once again licence their game engine for these very same smartphones an tablet's. I have seen this before already once..no..no..the smartphone will not absorb the dedicated PDA handheld device market. what happened? it did indeed get absorbed... remember A) 95% of the entire smartphone an Tablet devices world wide have the very base chipset..IE: Arm Core processor's that not only have fast CPU's but also VERY ROBUST GPU's also. Why do you think SONY made the XPERIA-PLAY along with the Playstation Suite? IF dedicated Handheld game machines were enough anymore. key point: However, Id Software's John Carmack - believes the threat is bigger than Tretton believes, saying recently "I wouldn't want to be the executive making the decision to launch a new portable gaming machine in the post-smartphone world," and that the Vita hardware is "going to look pretty pokey" within a few years after launch. note what john stated about NGP in Jan 2011 John Carmack: Sony NGP a 'generation beyond' smartphones January 28, 2011 id Software co-founder John Carmack said in the wake of the Sony NGP that the new console was in an entirely different class than smartphones for gaming. The hardware would be a "generation beyond" in performance even next to phones that shipped with performance similar to the quad-core processor and graphics that aren't yet on any other device. Sony will have the advantage of low-level programming standards that will help any game run faster than it would if it had to use a higher level standard, like OpenGL. http://www.electronista.com... Both John an Sony both know that advantage will not be there for Long, why do you think Sony once again made the "Playstation Suite" it's all about selling the software IE: Games This is not he same market from 5 ,10 or 15 years ago this is what is happening in the market Right now. You can disagree with what i stated, but it is happening right now. just look at what games are being developed for smartphones an Tablets right now, an come on when has smartphone games ever looked an played like this before recently?, this is just one example: http://www.youtube.com/watc...
bro,.. I completely agree with you,.. But all is not in hardware itself,... but in impossibility of delivering complex and compelling interactions with touch screen alone,... I agree there will be larger and larger market on ios side for games,.. but there is still a market for real gaming experiences on the go (there are still gamers out there,.. we did not leave this earth),.. I'll take original gameboy Zelda game over all the Iphone and android games combined,.. And since the market of those devices is flooded with tons of shit, prices need to be competitive an the profit margins also get lower and lower over time,... There will also be more and more people looking for better and deeper gaming experiences(and I am not talking about the graphics, but input) I might be totally wrong, but I really doubt dedicated gaming devices will just disappear,.. I think Vita kind of struck a good enough balance at least for us gamers,..And if it has Skype,.. I don't know,.. but than again I am gamer, I could not give a rat's ass about phones,.. :) They still have the same function in my life,.. Talking and SMS,..
"bro,.. I completely agree with you,.. But all is not in hardware itself,... but in impossibility of delivering complex and compelling interactions with touch screen alone,... " I understand your point an while it's quite valid , the big point is you can have those experiences with Touch screens for Gaming because many support device controllers that work on bluetooth anyway. for example ZEEMOTE an even Onlive game controller's being one of them. http://www.engadget.com/201... now playing on a smartphone that way can be done but when the Xperia-play already has that type of controller built in that is why i would imagine Sony will just be the first of many that will make a smartphone with those physical controls. Not just playstation Suite games can take advantage of those control's also Android an other smartphones can get that support from physical controls for their Smartphones quite quickly. example: http://www.youtube.com/watc...
I understand that also,.. but I still think It is not on the same market per se,.. It takes time and money to develop 'real' core games so they cannot sell them cheap on that market,..Maybe they make a really dumb-ed down spin-off that is cheap(because they already have most assets),..(mgs for i phone, Rage) How much was Plants VS Zombies on iphone? 10? even though I would not really consider it a core game (but it has some complexity), game was a major hit on PC and very well known,.. and even they were pushing it with at that price,.. So ,..its not only input methods that have to be resolved,.. there is also maybe even a bigger financial risk involved, regardless if these devices were to be 10 times more powerful ,.. Because for every Angy Birds (which is basically a flash game,.. that sold for 1 or 1,99 with lots of media buzz,.. there are 10K of things that totally failed) Ever wondered why even big Activision is really careful on that market,.. I really dislike Activision,.. but they are not exactly fools,..(at least yet,.. I think they are playing with fire with their franchises though),.. I think Sony did a really great move with PS Suit on ios market(if they really pull it off,.. they always find a way to fuck it up,..)
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