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E3 '11: Interview: Jordan Thomas On XCOM And Homosexuality

During XCOM's E3 demonstration Jordan Thomas, the game's narrative director and the creative director of BioShock 2, made reference to a character "discriminated for his sexuality," and my ears perked up like corgi that just heard someone say "bacon."

One of the most often repeated, if utterly foolhardy, arguments against gay characters in games is that their sexuality is never a relevant detail to the plot. So I was more than a little curious and delighted to hear a developer put such a strong emphasis on a character's homosexuality in the game's second public showing. Thankfully, Thomas was gracious enough to sit and chat with me about the character of Dr. Weir, and how social commentary is a natural partner for the videogame medium.

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