Back in 2007, Saber Interactive gave us TimeShift, a shooter that used time manipulation as a hook to differentiate itself. Despite moving on from time, Saber remains attracted to the idea of bending the laws of our universe. Their latest project, Inversion, is a third-person, cover-based shooter that gives players the ability to manipulate gravity. Which raises the question: is twisting gravity better than time? Early results suggest it is.