Hellgate: London is promised to be regularly updated after its released, to offer worthwhile exclusive content for those who opt into its $9.95 subscription fee, and to still be a fully-featured online experience for those who do not. It's a tall order. How does developer Flagship Studios plan to pull it off?
In the final days before the game's release, Shacknews met with Flagship Studios' Bill Roper in a small San Francisco sandwich shop to discuss just that. Roper briefed Shacknews on the immediate Halloween content and the seasonal content that will immediately follow, the first major content expansion for subscribers coming in December, responses to criticisms of the beta, plans for other near-future additions, the possibility of a full retail expansion, and the team's attitude towards incorporating fan feedback.