Bethesda’s Craig Lafferty has laid out some flamebait by suggesting that The Elder Scrolls V: Skyrim has been developed primarily for consoles.
Like I said before, bethesda are releasing mod tools on day one and on the disc, so frankly port from the consoles or not, it doesn't matter. Because the pc modding community has a hell of a reputation for making the elder scrolls series a much more engaging experience with mods.
Most multi-platform games this generation have lead on the consoles....and you can tell
And it was the same for Oblivion and Fallout 3 (as if it wasn't obvious by the UI), so no surprise here. Mods will fix any console holdovers.
yeah, some of them it is obvious. Others did a good job porting.
BOM BOM BOMMMM
just know that they are probably perfectly aware that you guys will mod the hell out of the game to make it better so they might as well make it the best experience on the consoles as they can.
Somehow the "oh they'll do our jobs for us" argument doesn't really improve my opinion of this choice.
I doubt it was a "choice" console money is too big to give up, they can make upscaling look better than downscaling For PC to be lead dev in an open world game, that would likely have to port to consoles with no foliage/ 10ft draw distance/choppy visual effects. Thats just not going to happen.
But it should be noted, that Bethesda is looking to bring modding to consoles... so its not totally not out of the question for the console experience to be the same as PC. Plus with Sony's push for user generated content, I could see this happening on the PS3. I hate hearing all these dang developers saying they need to include DLC or multiplayer to expand the life of the game... when in reality all they need to do is make mods available for consoles. I know I a lot of odd PC games I still play thanks to modding.
As long as they give the mod tools they can do what they want for who they want and I'll never complain. The community will do the rest even going as far as patching the game for me. Can't wait for high res textures, sweet character models, nutty looking armor, huge weapon packs, custom sound packs, custom ui's, reworked lighting, drooling at the thought. And the best mods will be too much for the consoles to handle so the premier experience will be the pc experience. Seeing as the best mods require lots more ram and all
It's no surprise imo. TES has been cutting depth for a while because it wants to go the route of the majority of modern RPGs and "simplify" "streamline" and make itself more "accessible" all the way to the bank. Although I remain a big fan (mostly due to mods which add that depth back in) the series has lost a bit on the RPG side over the years.
That's how you make and sell a successful game these days. Take note EA and Dice. Make the game for the console first. All the Skyrim footage we've seen was running on the Xbox 360. It looks fantastic, where as Battlefield is all Super high end P.C. that nobody has. Cant wait for Skyrim.
what the crap are you going on about?
Everything you say get at least 10 disagrees!! Just stop it! Your a call of duty/360 fanboy anyway! Go pay for youtube & bing with your new xbox live diamond account. PC gamers made this game what it is & Dice respects that! Why should I not get to play a game on my $700 pc? Don't I deserve more for my money? idiot!
The best part of reading Raven_Nomad comments is that you'll always have a facepalm one way or another.
So which console? I imagine 360 seeing as they have a history with it.
I have never once played a mod that I found added anything to a game. Its just something for amatuers to tool around with.
...Then you haven't played many mods.
a mod for Half-life 1 called counter-strike, you might have heard of it. It was so good that Valve bought it from the people who made it, and people still play the original today.
TeamFortress and even Portal started out as simple mods as well. =) A few of developpers are also known to hire many mod-makers, such as valve hiring the guy who made the Minnerva series for HL2.
I did like Natural Selection, forgot about that one.
Bethesda has lead on Xbox sense the first Xbox. The games did very well on PC and PS3.
Don't know why they'd say that out loud really. People are bound to get pissed :D Most games are primarly developed for consoles because they're often more work to port to, so if you play by their rules first you'll have it easier later. The PC version will probably still be just as fine so no worries for anyone. ALSO: Sure hope the Apple design means easy and accessible and nothing more. I don't want any minimalistic white and black menus.
hell with this. good thing i have witcher 2, Dark souls, and the old republic to look forward to. bethesda sadly went the bioware way.
... Which console will you be playing Dark Souls on? O.o
PS3, thats beyond the point. bethesda has considerably downgraded elder scrolls since morrowind. the potential for skyrim to have great pc graphics is gone. dark souls, i expect to be a console designed game. elder scrolls should be different
One shouldn't be worried consider by releasing mod tools, people can alter the hell out of the game, and not worry about any heavy drawbacks.
All recent Bethesda games have been developed for console first but they have great mod communities on pc. You can mess with the ini configs to make the graphics a little better on pc though
the pc will be the only version in hd, so if you have a pc that is half way decent you would be a fool to buy this game on console, the mods alone make the pc version 1000x better. plus, the consoles will be covered in pop-in, screen tear, jaggies, and have way lower texture count, the guys at bethsada have had their words taken out of context time and time again by these pro consoles sites, i will give you a direct quote from Bethesda game director Todd Howard "All of our art's really high-res. There are little things we do with all of our games on PC and the PC texture sizes are going to be as big as you can make them and you can pump the resolution up obviously." also no one is asking what resolution the console version will be in, my guess 1024x640 or something nasty like that with either 2x or ZERO Anti aliasing which means, yep, jaggies freaking everywhere..... The pc version is the best version for every reason listed and more, the console is a desperation move only if you don't have a gaming pc, this is a pc game, ported to console, like all games, made on pc with no limits, then butchered to fit onto 7 year old hardware
the witcher 2... nuff said
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