People have seen the HD artwork on the Capcom blog and now they can finally see HD in motion. Surprisingly it looks way better from a direct feed than from shaky cam. Go figure.
released previously but the quality of the Shaky cam video was horrible. You could barely see anything. At least with this video you can see "some" of the detail. This is one of the greatest fighting games ever made. I have faith that Capcom will do everything right with it. Hopefully Capcom will also release some other older classics with updated HD artwork.
Will he be able to perform the Raging Demon? This would be a nice bonus considering the orignal did not have it.
I doubt it, unless this game allows you to do level 3 supers, because thats what the raging demon is.
I doubt it King, they said they're keeping everything intact from the original Super Turbo which is why they're not adding more animation frames. So I think the only time you'd see him using it is to kill Bison. But who knows they might let you.
..but this was psted here yesterday. oh well, still looks great. should of added cross network play! SF4 take note :)
Looks great, but still keeps that arcade feel.
Even the Wii could do these grafix, and the control system could be altered as well. Then again that might defeat the whole purpose of leaving it the same...
Man that's just plain blasphemy, you need 3 punches and 3 kicks and I can't for the life of me see that pulled off on the Wii easily. Only say I see it possible is if they went with the control scheme of the VS series, but I don't think they will because it'd negate their vision for this game. It would however work with the classic controller, but that's not standard with the system.
the Wii cant handle HD, let alone a good fighting game
"Even the Wii could do these graphics" ?... really?.. you would think. oh wait.. it's HD so I guess it can't. :P
O YA?! WELL PYAAAAAAAAAAAAA!!! PYAA PYA PYA! PYAAA!
This game looks great my asian peeps
... yeah, it's now really pretty, but still... if it's pricey, I'm not even gonna bother...
Time-stopping before each "super-special" move, the way it happened in every SF alpha and Marvel Versus SF game. It's just so cool. So, if it has Akuma as a selectable, what I just said, a few new modes and effects, 16:9 @ 1080p @ 60fps, then I'd pay up to $15-$20 for this game.
So now all they need to do is release a decent priced arcade stick contoller, cheapest one I've seen is the same price as most games. 360 pad cannot handle SFII at all.
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