PSPFanboy tends not to get to worked up about the PSP games and sometimes is pretty harsh...not so with the new SOCOM.
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Tactical Strike delivers on so many levels, and is easily on its way to becoming more than just PSP Game of the Year. No, the sheer quality of this title makes it an easy contender for Game of the Year on any platform. The technical excellence is absolutely astounding. Graphics like these simply shouldn't be possible on the PSP, as it easily bests most of the PS2 library. If you thought Logan's Shadow of Chains of Olympus looked good, you haven't seen Tactical Strike. Textures are incredible, especially for a PSP game. The character models are well detailed, and feature incredibly detailed animations. Then, you add real time lighting, fantastic volumetric smoke effects, and large, expansive, detailed environments that must be seen to be believed. Just wait until you see the streaks of sunlight pour through the jungle flora above you. On the PSP screen, or connected to a TV, this game looks absolutely incredible. These screenshots just don't do the game justice: it must be seen to be believed.
The gameplay is absolutely engrossing -- maybe too much so (we've missed a couple of subway stops thanks to this game). There's a significant learning curve, but the built-in tutorial does a fantastic job of teaching players the basics in an intuitive way. Players control two squads of two soldiers, and must use their tactical knowledge to complete their objectives. Players never take direct control of the soldiers: don't expect this to play like previous SOCOM games. In fact, each soldier has its own AI and will try to take care of themselves -- you merely provide the directives and suggestions that they must try to follow. Careful positioning and timing is vital to success, as it only takes a second or two to see the results of your actions. Smart players will remain stealthy, killing enemies as quietly as possible. When gunfire needs to be used, players will know how to set up Alpha and Bravo fireteams to fire from opposing angles, to take enemies by surprise. Enemies will die in a few bullets ... but so will your soldiers.
The incredible realism of the game makes it so utterly compelling. Don't expect to run and gun your way through levels. Enemies will intelligently respond to the changing environment and will do an incredible job of trying to flank you and hide behind cover. They will call for reinforcements, be cautious when someone is mysteriously killed, and will even use snipers to try and get rid of you. This is a brutally difficult game, where no man can be "left behind." To tackle such overwhelming odds, you will find that you will start thinking in totally new ways ... and the game will always try to counter your tactics. It's a brilliant game of chess, but faster and far deadlier.
SonyRumors dives into what SOCOM Tactical Strike 2 For the PS Vita might be like and why Sony, along with Slant Six Games needs to make this game. What features would you like to see? Share your thoughts with us in our comment section and poll.
Tactical strike was a good game with some flaws, I wouldn't mind seeing a sequel on Vita. I think I would rather see something more along the lines of fireteam bravo. It would need to go back to ftb2's gameplay though, none of that regenerating health and linear gameplay like ftb3.
Meh, average series, needs to just die. When was the last AA quality game that was spawned from this series?
hows about we forget about vita and just make a good socom for ps3 like the ps2 games i would love a socom remake on ps3! socom in the ps2 days was the best online game ever no matter how many glitches it had still nothing today even comes close to it.
I love Socom like most of its die hard followers, but I think slant six and zipper have not made an excellent Socom this generation on consoles. Confrontation was good, but not great, and the Socom 4 was okay.
IMO Socom hasn't had the critical acclaim since the PS2 days and developers need to reassess what they need to do to bring it to the Vita to make it a worthy purchase. Of course fans will buy it, but Socom has never really been a Blockbuster seller, but they need to find a way to make it appeal to the masses as we realize games aren't cheap and they have to make a profit. Hopefully if Sony decides to revisit the franchise they can make it worthwhile for themselves and the consumer.
Today on the Spot Gamespot brings you a couple of awesome demos: SOCOM U.S. Navy Seals: Fire Team Bravo 3 and White Knight Chronicles! Gamespot catches you up with New Releases and This Week on Wii, as well as On Location for BFBC2!
SOCOM looks cool.
But DMN WKC.. why cldnt Feb 2nd come any sooner >.<
Re5 DLC looks good too
After being released to critical despair, major network issues, and gamer distaste, Socom Confrontation still lives. Now that it's had a load of updates, corrections, and patches, it's finally playable, and coming up on it's one year birthday, Socom Confrontations is getting it's first taste of DLC in the form of the Cold Fronts Map pack.
UMM okay all the Socom games have been great I only expected this to get better with time...im def gonna pick it up..now Bring on Confrontation Sony that would be a nice gift for Christmas as you did with GTHD last year..!!!
wow.
Game of the year.....on any platform?.........wow.
If it does, I mean that would be the first on a hand held device to win goty on any platform. That wud be pretty mad, but though they say goty I think bioshock or uncharted will recieve game of the year.
umm I think Uncharted should/will win GOTY..unless we see some more biased reviews just randomly pop up out of nowhere...
hyperbole much?
ill take sum of what your somkin bob