Many comic-book fans are also videogame players. When a comic-book license is tied to a major motion picture, you can be certain a videogame will follow. So it came as no shock to learn that SEGA was working on an Iron Man game to coincide with the movie coming to theatres May 2, 2008. Superhero games haven't fared well over the past year, with numerous releases having been panned by critics and fans. How does SEGA plan to ensure Iron Man breaks the mold and is both a commercial and critical success? IGN spoke with Justin Lambros, Vice President, Interactive, Marvel Studios and Executive Producer on Iron Man.