Since its announcement, Crysis has been heralded as the new benchmark for real-time video game graphics. Of course, that visual splendor comes with system requirements, which developer Crytek recently released.
Having played Crysis both in single-player mode and in multiplayer, and with the game's demo scheduled to arrive tomorrow, Shacknews delved deep into the technical side of Crysis with Crytek boss Cevat Yerli. They discussed system requirements, scalability, mod support, multiplayer, and much more. How will the gaming publics systems stack up?