WOMP! developers share some insight on their development cycle, the Canadian Game Conference (CGC), and their experience with an advisory board of members from thatgamecompany and Silicon Sisters.
In this interview, the developers also talk about how at the CGC event it was hard to find Canadian developers thinking in ways that will push the industry in new directions. The team offers suggestions to push the industry and discusses how WOMP! is “the second best thing gamers can do on a sofa,” integrating and encouraging face-to-face conversations in the gameplay.