Insomniac Games defends their decision of not adding trophy support to Resistance: Fall of Man in the midst of several recent complaints from a few fans.
Well that seems like a fair answer to me.
No defence, it's got no trophies! It can't be hard to put 2 men on it for a couple of months. @below Thanks for caring.
Well originally when I went into this article that was my exact line of thought. Evidently it is more time consuming then we think. Trying to see it from his perspective it is more cost effective to have every employee doing other things. That makes sense to me. I assume adding trophies to older titles would fall a bit on most developers "to do" lists.
not true i like to think people have my playstation page bookmarked and are constantly refreshing it to see what trophies i have
@soundslike Cared enough to comment.
Yeah, I like to think I started that riot on the PS Blog. PS: Take your comments to the PS Blog and let James Stevenson know what you think.
I'd rather they work on resistance 3
Resistance: Fall of man, is the best launch game of this gen. Really rich singleplayer mode with added splitscreen functionality. It had the greatest multiplayer mode and if it weren't for the lack of support in online servers i would still play it. Best sniper weapon. ...it never needed trophies. It is, on it's own, the best launch game of this gen.
the game is freakin old give it up already
I agree. Naughty Dog did it for U1 while working on U2. No one knew they were working on 2 then! Look how it "2" turned out?! Awesome!!!
@Elimin8 - Naughty Dog also wasn't working on multiple games. They had more time with U2 than Insomniac did, so... I really don't see the point, it has skill points which are exactly like trophies.
Well if Bluepoint Games could add trophies to God of War 1 + 2 for The God of War Collection, then I don't see what the big deal is here. They just didn't want to spend the time I guess.
its been what 5-6 years since the games release....let it go already
There is already an in game achievement list in resistance one, can't be hard to just add the trophies to that
Sony should have added 2nd party games when they announced they would retro add trophies. Or since it's sone kind of republishing, the trophies should be mandatory, as they became so in jan. 2009.
I personally think that insomniac is being lazy with this. It is not as hard to patch for trophies as they make it seem. Sony said it only takes about 2 weeks. They cant spare two weeks to do this? No ps3 game is really good without trophies and it has cost us way too much from good games already. I used to play R1 all the time and it deserves better than this. After that mess that was R2 I dont have high hopes for any sequels.
Ps3 games are not really good without trophies what about R&C:TOF, HS, VC,MGS4 all great games without trophies
"No ps3 game is really good without trophies..." I believe that just cost you all of your credibility, nopunctuation.
Wow is not having trophies in this game world ending for some of you people with the way your complaining? Its not that serious get over it they are not going to put it in and that's final. They are working on 3 new games and im perfectly happy with that. Not having trophies in RFOM is not world ending for me and it should be for you people either.
"If it was at all feasible, we would do it. It would significantly take from Resistance 3, therefore we will not do it." If I remember correctly, Naughty Dog added trophy support to Uncharted: Drake's Fortune while Uncharted 2 was in developement and It obviously didn't hinder Uncharted 2's greatness. I hope Sony can put some devs on the job and get Resistance Fall of Man a trophy patch. I'd play through R:FOM and R2 again if R1 got trophies before Resistance 3 comes out.
Why would they add trophies to a 4 year old game? Not logical. Same with MGS4.
well MGS4 is only 4yrs old now. It wasn't when trophies were first announced. I want MGS4 trophies i got my big boss emblem and i would like a sure way to show everyone i have it. EGO thing between me and my friends and co-workers
This is a point I made recently. No disrespect to you at all, but that's all trophies are...an ego trip. Back in the day, you would just tell people of your gaming exploits and that was enough. As for MGS 4, I think running around with Stealth, Bandana & the Patriot are reward enough.
I disagree with the other guy that responded to you, I also mean no disrespect to him. I'm not a "trophy whore" by any means. But I appreciate well placed trophies that you get when you do something incredible(big boss emblem ect). I don't see it as an ego trip at all. It can be FUN to hunt down certain trophies.
I'm replying to the guy that said trophies are just ego. I like trophies because gamers can't lie and say they played a game or say they beat it. For some people who thought they were once good got exposed for the fraud of a gamer they always were. As long as someone just has fun with games trophies shouldn't matter. For those trying to get ahead of someone it's a challenge. Games used to be all about score. Trophies are a score in a sense. If you don't care about trophies fine, but don't degrade those who put the time into games. If your score is lower than another it shows you are less dedicated to gaming. Doesn't make you less of a person. Don't think cause someone has a higher score than you they are a loser. They are the hardcore gamer that tries everything. edit no disrespect to anyone
None taken... I have been gaming since card readers and the big boss emblem is something only i have out of my friends. I like the idea of having a trophy for it. Kind like how i like to have ribbons on my chest. Sure i can tell people what happen but nothing says it like pin on your chest. I understand what your saying but the scene has changed with technology as much as i relish the past i like to live in the future. thanks for the response game on
I want R1 trophies, cry.
Playing the game is it's own reward. :)
"Playing the game is it's own reward. :)" I beat the game with my cousin(Co-op), and OMG was it fun/Hilarious. R1 is an awesome game, and adding trophies would increase the re playability. .
They can't, because it is better than Resistance 2 & 3 combined and they wouldn't make any money this fall... What they can do is give us their new 30 frame offering that gets heavy inspiration from call of duty multiplayer if that cheers you up...
Wow, disagrees for people who want a dev to get on with a new game. All they need to say is that it's not a new game, so there's nothing to make them put trophies in it. I thought they would add trophies, but it certainly isn't the end of the world.
Yep.. all games have a budget and since trophies didn't exist when FoM was created it wasn't in the budget, nor was the code even designed to support trophies so it's not so easy to simply tack them on afterwords. Then estimate the actual cost of adding trophies, say $45,000 - and offer to add them if someone will fund its development. Let the gamers who want trophies donate money for the cause and if they raise enough I'm sure they'd be happy to add them. They're in business to make money and profit is the bottom line.
It's also about time. Taking out time from Resistance 3 for trophies in RFOM means that a feature(s) might actually get "CUT" from R3. I don't know about you but I don't want to see an article on the PSBlog that says " Trophies for RFOM! But, a weapon was cut from the R3"
Not that I care but I refuse to believe giving RFoM trophy support would force them to cut features from R3. They don't do it because there is no value in it for them to patch a game that is now 4 years when its sales are all but finished.
Naughty dog managed to add trophies to Uncharted & make Uncharted 2. . So weak excuse Insomniac.
To be fair, Uncharted wasn't a PS3 launch game, and it was one of the first games Sony demanded trophy support for. Insomniac's always busy. They release a new quality game every year. Fall of Man and Tools of Destruction both need trophy support but I could manage without.
you know u r right to some extend. Uncharted 1 included his own trophy/reward system already into the game but resistance 1 doesn't have that beside its better to concentrate all their effort into R3 and make it the best game possible :)
Then you have to consider the size of their teams and how exactly their development process works.
I understand but I still want trophies. Fall of Man was phenomenal in every way and adding trophy support would be the best way to complete the circle. Resistance 2 didn't even come close but co-op was fun, at least.
R2 didnt even come close, huh! i thought R2 was much better than part 1.
Its not like they had to go all out with the trophies. They of pulled a Terminator Salvation having 12 golds for the singleplayer and people would have ate that sh!t up.
If people actually understand what programming is like, then they wouldn't be complaining. I totally understand why it would be a time-consuming process, especially for a game that's almost 5 years old.
I do understand what coding is like, and updating well written code is not as difficult as people make it out to be... counters track progress... conditionals unlock the trophies... BOOM trophy earned! Stop saying it's difficult when it's NOT!!! This is programming 101.
But RFOM has 'skill points' built in already! Automatic trophies. All they have to do is make it so, when you earn a skill point, they make the call to the API that grants trophies. Coding something like that is just not hard. Period. Should be doable in a week, assuming their code is at all sane. Now, *testing* that would be time-consuming and tedious - make sure you haven't broken anything, etc. I can understand them not wanting to devote a *testing and QA* budget to it, but the coding itself is simple.
Are you sure about that? I'm pretty positive you don't have access to their source code. And if it is that easy contact them ( walk up to the office :P ) and do it for them.
Yes, coolasj, I'm quite sure. And I've done real-time programming for industrial robots, among other things, so I understand time constraints in a tight loop. You already have the branch to set the flag for the skill point; all you have to do, in the same block, is call the function that grants trophies, too. Let me put it this way: if their code doesn't make this trivial, then it is a miracle they managed to release a game at all. Again, *testing* the change is what's painful, and I can understand them avoiding it. But claiming the *coding* is hard is either a (simplifying) lie or an admission of incompetence.
"If people actually understand what programming is like, then they wouldn't be complaining. I totally understand why it would be a time-consuming process, especially for a game that's almost 5 years old." It's not the coding aspect that's difficult, because you're making checks alongside with the code of the game's progress as far as the player's status, it's making sure that there's 0 bugs for that code which takes up the most time. I've coded "achievement" style aspects within some side games after the initial version.
What Insomniac said it's true. They can't pay for add trophies for a Sony's mistake, they added the trophy feature a bit late. And I talk by player who have collected more than 15 Platinum
Puting trophy system in games such Resistance: FoM , Heavenly Sword and MGS4 right after the trophy system was launched to the PS3 it could have boosted about a MILION more game copies sold. Same goes to those PSP remakes that will come soon to the PS3. The devs want to win some more cash but also don't want to lose more money or spend more time updating their games. But with lucky a game such GoW collection(PSP) would eavily sell 1 more million or maybe 2 more millions if they had trophy system. All I know I would buy those two God of War games for the trophy even having played then already on my PSP. Remember Uncharted that was the first blu-ray disc game to have a trophy patch ? it sold almost another million on the months after the patch was released. Hardcore players buys PS3 and Xbox360 and a game without trophy/achivement support = it has a huge chance it will sell a lot less then it is supposed to.
People aren't as obsessed with trophies as you think. Adding them will not make people buy games in droves that they otherwise would not have.
Common they made R&C QFB during production of Resistance 2 and they can't add trophies.
And they are working on R&C A4O right now which is a full game not a short bridge game. Plus probably doing some stuff with EA's game. It's not like all they are doing now is working on R3. Plus you don't know how many people need to be on R3, it could very well be more people than needed for R2.
Honestly , the complainers just got put down straight from the developers. They aren't going to do it because then features would literally get " CUT " from Resistance 3. And I don't know about you but nobody here and nobody in those office buildings would want to take away great features from a new game for an add-on to an old one.
The already cut the 8 player co-op, cut the 40-60 player count, and cut everything that was fun about Resistance Fall of Man. What else is there to cut exactly?
You guys are a sorry bunch. Given a logical answer and still you complain. I would PAY the developers to not waste time and manpower on somebody's virtual ego patting.
Well, they've already wasted time releasing this two-pack in the first place so... Seems like an empty cash grab to me with little to no value. Look, if MUCH older games like Sly 1-3, Prince of Persia 1-3, GOW 1-2, Splinter Cell 1-3 etc can get trophies added into their re-release collections...so can Resistance. Ubisoft added trophies to 7 games recently (PoP, SC and the 360 Beyond Good and Evil) yet they still manage to pump out multiplats at the same time including a 90% avg Assassin's Creed every darn year. No excuse Insomniac. Your peers can do it just fine and charge the same price. Heck, the GOW Collection launched only months before GOW3 with 2 platinums. @disagrees You can buy Resistance 2 BRAND NEW on Amazon for $17.99 http://www.amazon.com/Resis... . That's only the first link I tried and I haven't even shopped around. I love the Resistance games, but what on earth justifies the $39.99 price tag here when they won't even add trophies? Resistance 2 even came bundled for free with a controller.
But you got to remember that all those games are last gen codeing so odds they aren't anywhere near as complex and this generation's coding and can be taken apart and pieced together easier then the resistance game
You just compared Ubisoft to Insomniac.... Ubisoft is practically a Robot controlled and operated corporation. It may as well be a sub-division of Activision. Face it, the pack is perfect for people who haven't played 1 and 2, not for fans of the series already. It will serve its purpose by letting newcomers catch up in the story and gameplay experience before the third is release AT a bargain price.
Your comment fails so hard. First of all Sucker Punch and Santa Monica didn't do the Sly/GOW collections, they were outsourced to other companies. Second they didn't waste time on the two-pack, the games were ALREADY completed. All this took was repackaging and it's using art that is already done for them. Thirdly Ubisoft is a MUCH larger game company than Insomniac. Insomniac doesn't have the manpower of Ubisoft nor do they want to be such a massive company.
i would laugh my ass off if they add just one when you beat the game and they call it, "here is your damn trophy :)"
That would actually make me laugh pretty hard haha.
Its an old game. I doubt that many people will care about trophy support for it.
A fair point from Insomniac. I would much prefer they make R3 as good as it can be rather than have that game suffer because people want trophies added to what was a PS3 launch title. Don't get me wrong, trophies in that game would be awesome but it's simply never going to happen and if there is any developer out there who would do it if they could then it would be Insomniac Games. There are few, if any developers out there who are so good to their fans and gaming community.
He's 100% right, better to keep pluggin away at the new title. I've been waiting to buy the combo pack for a while and I could care less about trophy support. Those who do, well tough s***, the greatest games of all time didn't have any trophies.
"Not nearly as easy as you think (involving re-opening long dormant code, assigning people to it, testing it, sending it through certification, etc etc) – meanwhile, all of those resources code, and are being used to make Resistance 3 the best game possible" So if that's the problem then how the hell did NaughtyDog was able to go back and add trophies to Drake's Forture and still make Among Thieves the best game of 09??? and NaughtyDog is a smaller team.
They weren't working on other games at the same time as Uncharted 2? Insomniac are working on another FULL game, not some small DLC/PSN title, as well as likely already starting on the EA multiplatform game. R3 is also in its final stages of production which means they are ramping up work and need all the resources they can get to finish it on time. I tend to find that people complain when they think irrationally and don't know what they are talking about.
@etackett Or the smallest of the bunch, Incognito, who added trophies to Warhawk which is technically older than Uncharted. These are all PS3 exclusives and Sony owns the Resistance IP, so it's not like Resistance is some poor little indy property. It's even has its own comics, novels, action figures and a billboard in Battle: Los Angeles. If $$$'s suddenly a problem, can't Sony help foot the bill? They're the ones that own the IP at the end of the day. I already own all the Resistance games anyways (including Retribution), but for $39.99 I was expecting better perks than 3 year old DLC. Even Resistance 1's DLC is now free in the PS Store. Oh well.
@Achemki That's a good idea, Incognito should patch all Sony's first party games with trophies.
I wonder how many people here actually know anything about game development and coding for the PS3. The only people crying about this are trophy whores.
At Estranged So I am thinking "irrationally" but yet you failed to realize that Insomniac is a 300 man team while ND is only at 100. How can a 100 man team put out a title like Among Thieves that is bursting with content than any other game on the market and still be able to go through the said process of patching the first game with trophies. And let's talk about these other games in Insomniac's history. They had two games in the first year of the PS3, Tools of Destruction (Eight hour campaign, no multiplayer) and Resistance (18ish hour campaign with a huge multiplayer). That was wave 1 of games, now wave 2. Now let's go to the part where Insomniac games were working on two titles that released in 2008. The first 2008 title is Quest For Booty, whoa whoa wait, according to your "rational" mind, Insomniac was working on "another FULL game, not some small DLC/PSN title," BUT QUEST FOR BOOTY IS A PSN TITLE AND A BUDGET GAME EVERYWHERE ELSE IN THE WORLD. Then came Resistance 2 which was a full game. So are you telling me that during the second wave of Insomniac games, they couldn't do a trophy patch with 300 men, 1 full game in development, and 1 expansion pack in development. COME ON. And this is 2008, That EA/Insomniac game wasn't announced until 2010 and they still hasn't shown any gameplay. In brief, right when they were working on Resistance 2 and that expansion pack/budget game Quest for Booty, they had the perfect chance to patch Resistance 1. I understand that Insomniac can produce two full games at once but Quest for Booty was half of a game and that other half that is used to complete a full game should had done the patch. But here is the revelation, you and I do not know shit about Insomniac's schedule, no one does except for the goddamn people working there, I am just putting out my theory and you are putting out your theory but you insulted me with this quote (at the bottom of my WALL comment) so I decided to put more emphasis on my theory. "I tend to find that people complain when they think irrationally and don't know what they are talking about." Cough