GR-UK writes: "Since World of Warcraft entered the international gaming arena back in 2004, the MMO genre has gone from a pretty niche product to a lumbering beast. When Funcom started development on Anarchy Online back in the 90's, they thought 25,000 players would be a huge success - these days, companies like EA are pumping in reportedly $100 million into their Star Wars: The Old Republic. Even indie companies, like Icarus Studios and Avatar Creations, opt to develop MMOs and what was originally seen as a pretty small market is becoming increasingly complicated."
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."
HG writes: "Blizzard is usually pretty bad at keeping secrets, but the company somehow managed to keep this one under wraps until now. Plunderstorm is a special limited-time event that’s basically World of Warcraft’s take on the Battle Royale genre."
There is no future when only 1 or 2 are successful