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Gamereactor UK: MMOs - Past, present, future

GR-UK writes: "Since World of Warcraft entered the international gaming arena back in 2004, the MMO genre has gone from a pretty niche product to a lumbering beast. When Funcom started development on Anarchy Online back in the 90's, they thought 25,000 players would be a huge success - these days, companies like EA are pumping in reportedly $100 million into their Star Wars: The Old Republic. Even indie companies, like Icarus Studios and Avatar Creations, opt to develop MMOs and what was originally seen as a pretty small market is becoming increasingly complicated."

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stealth500k2277d ago

There is no future when only 1 or 2 are successful