The Commodore 64 (C64) is perhaps the best known 8-bit computing platform ever designed, rivaled only by the Apple II in terms of popularity and longevity.
Within a few short years after its introduction in 1982, the Commodore 64 dominated the low-end computer market, and in the first of a new monthly series on Gamasutra, game historians Matt Barton and Bill Loguidice take a thorough look at the history and development of gaming and creativity on the C64.
The C64 wasn't Commodore's first venture into home personal computing, as Barton and Loguidice explain:
"In 1977, Commodore had earned some recognition with its ground-breaking PET, which went through several iterations over the years and was quite popular in schools. The PET was followed by the VIC 20 in 1981, the direct ancestor of the C64. The VIC 20 was a smashing success, eventually selling millions of units and establishing Commodore's reputation for making highly capable computers at prices that rivaled the era's videogame consoles. 'Why buy a videogame when you can have a computer?,' asked Star Trek's William Shatner in a famous series of print and television advertisements."