Play's Brady Fiechter writes:
"If there really is no such thing as perfection, someone forgot to inform Ratchet & Clank: Tools of Destruction to the absolute truths of the universe. At least to my universe. See, the thing is, there was not one moment in this pure joy of a game that let me down or made me wish it was tweaked just slightly differently, and I can't say that about any game I've played this year. Perhaps in the end I enjoyed, say, Bioshock more on a different level, but there are plenty of things that irked me during that experience. Tools of Destruction nails every mark."