Dealspwn uses a gap in a railway fence to illustrate why they love S.T.A.L.K.E.R.'S nonlinear gameplay and scavenging mechanics.
Dealspwn writes: "It’s the devil’s own choice… but then then you spot something out of the corner of your eye. A patch of sky where there should be a barbed wire fence. Hoping beyond hope, you heave yourself up the embankment with your last ounce of strength… and there, as a single ray of light in your bleak and hopeless adventure, is a gap in the fence. You’ll be home soon.
If you haven’t worked it out already, I’m referring to S.T.A.L.K.E.R.: Shadow Of Chernobyl… but I don’t really love the gap itself. Rather, I love what it represents: meaningful choice and roughing it."