Outland: review | Critical Gamer

Critical Gamer: It was an average, humdrum day in the Housemarque offices. Lighting effects were being rejiggered, polygons recounted, and all that sort of game developer business. But all of a sudden, one of the designers had an idea.

Read Full Story >>
The story is too old to be commented.
RankFTW2768d ago

Need to pick this up at some point.