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Gamers told Sony "shooters feel the same"

According to LightBox boss Dylan Jobe, Sony's own market research revealed a lot of gamers wanted something a bit different from their shooter experience.

One game that could satisfy this need is upcoming PlayStation 3 exclusive Starhawk, which Jobe is confident will stand out in the most competitive genre in gaming when it launches early next year.

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eurogamer.net
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TruthbeTold2762d ago

Honestly, there really isn't a whole lot more that can be done with this genre until we get something more like virtual reality. The FPS is very one dimensional, and it's been done to death this generation.

jc485732762d ago

tell me about it. My bro was crazy enough to say that if Infinity Ward added zombies in the next MW game, he will definitely buy it.

Theyellowflash302762d ago

I agree. Sony is very guilty of this though. Saturating the shooter genre. Killzone 2+3, Resistence 1-3, Socom (psp/ps3), MAG, Uncharted (not so much a shooter but reticule based shooting)

Sony puts a ton of money into shooters. My favorite Sony first party game is Infamous. I can't wait for infamous 2.

sack_boi2762d ago

They all feel the same, except one, it's 60fps on consoles. Why can't devs understand that?

The Meerkat2762d ago (Edited 2762d ago )

You're correct, the 60FPS is what does it.

I'd never take graphics over frame rate.

RememberThe3572762d ago

I guess I'll put my bubbles at risk an disagree. I think the genre has a lot of room to grow; I still haven't found a shooter that feels "perfect". COD4 felt amazing when it came out, but everything else since seems to feel like it now days and that make the games feel repetitive to me. Thats one of the reasons I really liked Killzone 2; because it felt so different form other shooters.

Beyond just he control issue games like Crysis 2 have shown that the genre has a lot of room to grow. There were a lot of things that could have been better in that game but it still had one of the best campaigns I've played in a shooter.

The problem I see with the genre is that devs aren't pushing boundaries. They seem to be trying to work within the established COD mold and that isn't allowing them to evolve the genre.

It's not the genre but the people making the game that is making it feel stale. The power of the shooter was the gameplay. Now that gameplay has been streamlined the only difference between games is the story and that has rarely been a strong point in the genre. An evolution in both gameplay and story is what the genre needs not just one over the other.

Gam3s4lif32762d ago (Edited 2762d ago )

You what else that is done to death? Exclusives.

Bloody money eating, fun game playing, addictive, rage quiting games :D

Soldierone2762d ago

I disagree. There are many things you can do to change the experience given in an FPS title. Saturating the market is what a lot of companies do, but Sonys are at least doing something.

-Bigger games. Resistance, MAG, nuff said. COD could do something like this, Battlefield already does it and its a new game because of it.

-New gameplay mechanics. Added perks (and no im not talking COD perks) Portal, Singularity, Bioshock, maybe the upcoming Battlefield.

Fact of the matter is FPS titles are still fun and creative. Alot of them feel the same because COD went the easy route and made tons of money off it, so others followed. Why bother spending money like Killzone if it doesn't payoff like COD? until the game industry can make something new again (just like how FPS changed things) people will keep playing them.

Dunno about you guys but a lot of other genres have the same issues. An RPG feels like an RPG, there just isn't as many of them.

Eyeco2762d ago (Edited 2762d ago )

@truth
theres still room for tuning like Mirrors Edge, Borderlands, and Fallout those games either lacked depth, or polish . i would like to see more refined sequels ,
im still waiting on a FPS zombie , sandbox tactical shooter basically battlefield meets L4D meets RDR UN yeah its whacky i know

pixelsword2762d ago

Shooters DO feel the same, it's not a bad thing in some respects, but I like innovation, and Sony's all about that and so is The Gears of War series. That's why I liked Resistance 2's numbers (60), then MAG's 256 player game is off the charts, Killzone 2 and 3's innovation of 1st person cover in a FPS game, the advanced hit dection and death cycles for enemies, and then the 1st person melees pretty much blew away other games like Crysis 2's similar actions, for example. I like Gears of War's death blows, chainsaw action and game types (as well as UTIII's game modes, which are underplayed on the PC and all consoles, sadly).

rezzah2762d ago

@theyellowflash

Did you add that last part about INfamous2 to counter the amount of disagrees you know you'd be getting?

Curious.

+ Show (7) more repliesLast reply 2762d ago
brew2762d ago

Can't wait.

Tanks are confirmed
Party system confirmed
Ranking system confirmed
Jetpacks are all but confirmed (wink , wink)
Trophies will be easier than Warhawk
solo-campaign is not like UT with bots
more customization options
no move support

Silly gameAr2762d ago

Yeah the game is going to be sick. I hope it has that Warhawk feel with just enough added to kick it up a notch.

SpLinT2762d ago

does it have local co op?

49erguy2762d ago (Edited 2762d ago )

Waiting for Half Life 3 and Deus Ex HR. Those are sure to expand on the genre in terms of story and gmaeplay. Seriously, watch the CG trailer and the dev interviews of Deus Ex and TRY not to be hyped for it.

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