NowGamer: When Tomb Raider: Legend appeared in 2006, it heralded a successful return for the world famous Lara Croft. And then Naughty Dog’s Uncharted came along and spoiled everything.
Only the ignorant would compare Tomb Raider to Uncharted. Tomb Raider has MUCH better puzzles, more open ended level design, mediocre combat, and poor story. Uncharted has less emphasis on puzzles, much better combat, more linear level, and huge focus on story as well as a robust multiplayer, only set to expand even more. They both bring something completely different to the table, one would know this, had they actually played both Tomb Raider and Uncharted games. I hope Tomb Raider does NOT go after Uncharted, and rather follow in its own footsteps, because they would not be able to compete as far as combat and production values go. As long as they bring deeper, albeit less accessible, puzzles and level layouts, I think they'll be fine.
Well as far as I'm concerned, this Tomb Raider doesn't look like Uncharted at all. It looks more like a Silent Hill game. I do hope Crystal Dynamics will succeed at making it a very unique game that will stand out instead of being forgotten quickly. Graphics look good, the character of Lara is more interesting than ever before and the gameplay/game design appears to be quite appealing. Let's hope CD doesn't let us down. Edit: If this Tomb Raider fails to deliver, it will surely mean the end of the series (at least for a few years), so I'm pretty sure they won't mess it up. They know what's at stake. I'm still pissed about them not finishing Legacy of Kain though (Amy Hennig having left isn't helping I guess), so I do hope their next project won't be TR2.
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