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Interview: Escaping The Grind In Guild Wars 2

Rock, Paper, Shotgun: Hello! I recently had a sit’n'chat with ArenaNet’s Martin Kerstein in search of deeper detail about Guild Wars 2, an MMO for which we seem to have been waiting forever. Most of that chat was firing questions from RPS readers at him, which I’ll be posting on the morrow (that’s how people in fantasy games speak, you see. They’d never say ‘tomorrow’), but my own probing about Guild Wars 2′s oft-repeated promise that it’s escaped the usual MMO treadmill of questing and grinding bears a standalone post. Will this really be the long-promised MMO rapture, the online world that’s free from the increasing irritatingly traditions of this oft-static genre? Let’s find out…

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