A case file of new LA Noire gameplay has hit the net, showing off some of the side-quests you'll be able to take on during your time in 1940s LA.....
Can't wait to 100% this game. How do side quests work with the 360 version being spread across 3 discs? Are they going to mess with the PS3 version to coincide with the 360 disc swapping pace? I sure hope not.
you only change disc when you start a new case
I don't think you get it. When FFXIII came out, SE tries to lock and unlock sidequests to coincide with the pacing of the 360 version having to swap discs. It sucks that they are still on DVDs, but I want a full complete game, and don't want my version messed with on the sake of "equality" or "fairness". I don't want side quests perminently locked if I don't complete one but complete the main game past 30% (As the 360 gamers will miss out on sidequests on the first disc if they progress to far into the story and have to move to the next disc.)
I agree. It's really fucked up when they have to change the story/pacing/content because of issues with another platform. It's really a worse thing than people think it is.
"I agree. It's really fucked up when they have to change the story/pacing/content because of issues with another platform." Rockstar themselves say they won't. Who's your source? Disc swapping is tied to the story missions and won't affect free roam or side quests. Either you guys are real slow or you're just trolling.
@Delbert: Their trolling bro. Speaking out of their asses as usual. Team Bondi already stated that the world and the sidecases and everything else is on EACH disc. Meaning you don't need to swap discs to access this features. The disc swapping if for the cases themselves, meaning that on 360 the game is a 3 part, it'll let you know when part one is finished and that it's time for part two. I'm buying the PS3 version by the way noobs, so come at me if your will.
Everything looks pretty good exept driving mechanics,they shoud've taken MAFIA II simulation aproach.
When it comes to open world games, GTA IV and Mafia II have my favorite driving physics. Both are realistic; the cars feel like they actually have weight and they bounce around on their suspension as they rock over bumps and around turns. If L.A. Noire's driving physics are like either of those games, then I'll be satisfied. Please no archaic Saints Row-like physics (AKA PS2 physics).
holy poop i was kinda taking a back seat on this one but after watching that vid i've seen the light, think i might go get this now "nice vid by the way"
I think i have seen this video before. Looks great on the PS3 despite what fanboys say
Fanboys said it didn't look good on the PS3? We've only seen PS3 footage so far...
Heres some comments Disturbing Flame "Maybe Rockstar didn't show XBOX 360 version, not because it was inferior to PS3 one but maybe they didn't want to make angry PS3 users by confronting them to reality and lose customers, they can also have a contract with Sony that push them to show only PS3 version for the moment" thespaz "Looks way better than the PS3 version. " Omega360 " Its going to stink on the PS3 because of how bad the RSX is. We all know that the PS3 has inferior hardware to the 360 which is why all multiplats are better on the 360. PS3 exclusives dont count because the devs use smoke and mirrors to mask the flaws that the game has" PurpleAssasin " The 360 versions looks so much better. Especially with the textures and the smoother framerate" Elitereacharound "Its a multiplat of course its going to be horrible on the PS3. Its impossible for the PS3 to have a better game than the 360 because of the 256MB of memory" Just some example from people across the net. I got these comments from several forums across the net.
wow those comments are pathetic!
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