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IGN Assassin's Creed AU Interview: Patrice Desilets + New Screens

"All about the length, secrets, technology and sequel murmurs. Plus: new screens!"

"It feels like we've been waiting for Assassin's Creed for a long time - mainly because we yearn for it nightly and our recent time with the game and its lead designer, Ubisoft Montreal's Patrice Desilets, just made it that much harder to wait it out. IGN AU had an intimate chat that covered the span of development, including cut ideas, initial concepts and, despite Patrice's persistent dodging, a little talk about the sci-fi elements and sequels," writes IGN AU.

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