Brink has been highly anticipated for some time now. We took a look at the game during last year’s Electronic Entertainment Expo and immediately thought, “Wow, Splash Damage really has something cooking here.” Now, after months of wait and checking out countless videos regarding classes and load outs, we finally have the finished product in our hands. Is it everything we were hoping for? Well, for the most part, no. See, a few problems emerge over the course of Brink’s battles that have us wondering how much better it could’ve been had Splash Damage gone a different way. And we don’t mean a minor tweak here and there, but rather a hefty programming decision altogether.