GamesRadar: "Weapon progression is tricky. On one hand, developers want to keep the player interested by creating a series of cool guns and abilities to gain throughout the game. On the other, we’re smart enough to realize they’ve hidden a badass doomsday weapon somewhere in there and we want it right now.
While most games take this approach, some shouted "screw it!" and shoved the best weapon into your hand right at the start. Then told you to kill everything in sight. This is our tribute to seven of those glorious games and their excessively effective implements of death."