Ars Techinca: Yesterday I explained why Ars Technica would not be publishing a review of the Brink code we were given, and I still believe that was a good decision. However, the PC review code arrived and we have played for a few hours. This still isn't a standard review, not with the short amount of time played, but we can happily report that the technical issues found in the Xbox 360 version pre-patch are nowhere to be seen.
The graphics look good, the game plays like a dream online, and aiming with a mouse and keyboard comes with the expected advantages. I feel like I have finally played Brink, and I'm having a great time doing so. To whet your appetite for a more in-depth appraisal in the coming weeks, here are a few notes on the PC version of the game.