10°
Submitted by deejay125 1576d ago | news

Universe at War Designer Diary #4 - Synergy and Tactics

Creative director Adam Isgreen returns to explain how adapting to the battlefield and thinking like an alien is the key to winning at this real-time strategy game. (PC, Universe at War: Earth Assault)

New stories
30°

Explosion - Resident Evil Revelations Review

54m ago - It was an uneasy start for the 3DS and early adopters might even say that Capcom did a better job... | 3DS
40°

Have Games Become Too Casual?

2h ago - GTANJ writes: "Skyrim is a vast game full of hundreds of quests, NPCs, and locations. It’s a gam... | Industry
40°

One Piece: Unlimited Cruise SP is a bad port | Review [NoobFeed]

2h ago - Daav from NoobFeed.com spins around in One Piece: Unlimited Cruise SP, the 3DS port. What starts... | 3DS
40°

Why don't more game developers see royalties from their work?

4h ago - ARS - When people talk about the importance of actually spending money on games, rather than reso... | Culture
Ad

Win Darth Vader's Autograph!

Now - Check out the details for FilmWatch's February contests to find out how you can win an autographed Darth Vader photo! | Promoted post
40°

For one Kickstarter employee, Double Fine's project is literally a dream come true

4h ago - GamaSutra - Before it became a reality, Kickstarter community director Cindy Au used to fantasize... | Culture