Vain Ziler hops into the time machine once more and takes a look at a lost gem of RPGs.
-Broken magic system -Bad interface -Mediocre story punctuated by fake endings "THIS will be the last fight!" (later) "This will be our final battle!" (later) "Get ready! It all comes down to THIS!" -Terrible dungeons that were simply straight paths. No fun, minimal exploration. +Neat combat overall. Really, its good soundtrack and Noa are why people think this game is good. Everything else is exactly why, as the description says, this game is "lost." It was only kinda meh when it came out, and just doesn't hold up anymore.
Really don't see what was bad about the interface. Also how was the magic system broken? The dungeons I do have to sort of agree with you on though.
Randomized learning of magic just didn't sit well with me. Certain arts not being on a list and forcing you to write them down was silly and inefficient. I mean some of them were like 8 button presses, but there was no saving of them in the game. Why would is save some Arts but not others? And so on.
yeha dungeon sucked badly but the magic system was nice!
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