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Outland Review (Strategy Informer)

From Strategyinformer.com: "Video games often tussle with the balance of good vs evil, sometimes even giving us the option to choose our own alignment. Of course, it works in some places better than others - imagine a Mario or even a Metroid game in which you could turn nasty, and start ripping enemies to shred with razor wire and lightning bolts from the sky. Then again, your enemies were asking for it, so does it really matter how your go about ending their lives?"

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