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Brink director talks future of AI in games and social interaction

According to Splash Damage’s CEO and game director Paul Wedgwood, social interaction is the future of gaming. With the development of Brink, gamers are one step closer to a first-person shooter without bots or NPCs but actual characters within the game, multiplayer or single-player, that are all controlled by human opponents.

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sonicsidewinder2698d ago

Timesplitters 2 bots are ass-kick worthy.