CVG: "As the first HD game from Atlus' Persona team, all of this is presented via impossibly stylish anime cut-scenes of Final Fantasy length, but ones you actually want to watch. And as the story grows darker and Vincent's web of lies more complex, so too do his dreams.
Here's where the bulk of the gameplay lies. You climb the tower of Babel, pulling and pushing cubes to create steps Vincent can scale. It's kind of a reverse version of Tetris meets classic platformer Q*bert or early PlayStation game Kurushi."