From Gameplayer...
"The X360 and PS3 have the most advanced and sophisticated graphics of any games consoles ever released, and by a long way, too. Bump mapping, bloom, motion blur – you name it, these machines can do it. But what does all that hi-tech graphics jargon mean and what impact does it have on real-world gameplay? In this comprehensive guide to next-gen graphics, we uncover the key technologies and visual effects, and investigate how they are transforming the way we play games."
no deferred rendering?
no ray tracing??
People who concern themselves with this graphical BS really don't know what makes games special. I pity them.
While The Darkness was a meh game overall, I did love the fact that you could watch cartoons on the TV.
the author of this post is of below average intelligence and is responsible for producing the most simplistic, obvious waste of time article I have read. Please don't bother.
GOW uses it.....special pixel shader bump mapping.