Making a Disability-Friendly Industry

Creating a game that's accessible to everyone is more than just inserting subtitles. GamePro explores the many different ways games can and ought to assist disabled gamers.

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rabidpancakeburglar2636d ago

Interesting article. I think that the deaf players are already fully catered for and the main thing would be fully customisable controls in all games for the physically disabled players. I wouldn't call colour blindness a disability, my dad is colour blind and it really doesn't affect his life in any meaningful way