Chris Buffa (Modojo): Sometimes, we can't believe the complaints younger people have about portable gaming. Their issues cover the proverbial gamut, from 3DS being too big to a random iPhone game costing $9.99.
We, of course, were on the front lines of eight and 16-bit gaming, and some of us were around before anyone knew what a "bit" was. Bottom line, those whiny whippersnappers don't know how good they have it. In fact, we're willing to bet they wouldn't last a month in the mid 80s. Pokemon? What the heck's a Pokemon?