RandomProdInc: Multiplayer has been a huge part of video games in recent years. Now, i don’t have any beef against multiplayer, because it expands the length of play for a game significantly. However, it can get very old very fast.
I fan of the multi-player in homefront. Felt it innovated a fair bit. I am however more for the co-op side. Portal 2 did an awesome Job lately. Aslong as it's fun, engaging and let's people at together.. Multiplayer is good.
KZ2 with Battlefields destructibility and you have a perfect FPS
KZ2 was alright, but nothing great. I did enjoy playing it though. Is KZ3 much the same? And i agree with adding the destruction from Battlefield into it. That would be fantastic. Still not perfect multiplayer material though.
- The squad lobby - Dedicated Squad voice channel - Proxy chat so you can hear enemies that are nearby on mic - Warzone - Bullet Spread big enough so it is not as simple as point and spray to kill someone, you have to crouch and burst fire and strafe - Different Classes (Although KZ3 fixed some problems within the classes) - Maps that seem alive (especially in KZ3) - Clan battles - Tournaments - Deep stat tracking - WEEKLY HONOUR AWARDS FTW - Custom games on servers to prevent lag Add destructibility and BFBC2 size maps and you have the perfect FPS
I have NO IDEA why Insomniac is the only developer to give you points for every single bullet penetration. It's a great mechanic.
Ever play gears of war 2??????
Yes, but not a lot. I forgot that Cliffy B and Ted Price are friends and he implemented that into Gears 2. Don't be a dick.
How the hell am I being a dick? When you make a blanket statement like "only developer", don't get mad when people call you out. I am sure there are other games that give out points per damage as well, not just these two. And then you go and try to insinuate that they copied Insomniac. Classy man.
A multiplayer that doesn't play itself. Where it's possible for memorable kills and where there can be unique moments. Having been playing the Gears of War franchises multiplayer from day one, I have LOADS of happy moments, and, from the Gears of War 3 Beta I have hundreds. One that comes to mind is a triple kill from shooting an enemies mid-air grenade whilst I was last man standing... In the end, its all down to personal preference. I like games that require skill, games that offer multiple playing styles and occasional teamwork. Which is why Gears of War is for me, whilst not an FPS, it still shows the variety in play style. Others will like the no thought required shooters, or less skill requiring multiplayers or the games where matches last hours (RTS').
A working online service.
Competitive side. If theres good competition, depth of skill, then im in.
battlefield 3 will be the first fps to do everything right
Strategy and some depth to it Many viable options in weaponry, vehicles, skills, classes while still maintaining balance Co-op games that require team work, and have customization. Being givin a decent amount of freedom to play it how you want. And ofcourse, there's always design to wrap it all together regarding characters/maps. People tend to be sour on graphics this gen, but combining some bad ass aesthetics along with some technical prowess, it can work wonders for games.
For me it is co-operative multiplayer. I loved the 8 player Resistance 2 co-op, it was fun on Superhuman difficulty. Everyone knew what they were doing. There is not enough split screen and offline multiplayer games this generation compared to previous generations unless it's COD or fighting games (I know Portal 2 has it).
Easy to figure out, difficult to master, fun, BALANCED, and FUN.
Lots of customization options, well balanced weapons and maps, only some to no connection issues, and for the love of god don't make it Dark colored overall, and utterly gory just to try to appeal to the more "mature" market. As for the story mode, it can't last any less than 12 hours. No FPS to date has gotten all of that right IMO...
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