Once upon a time, SOCOM meant something. It was important. Years ago, the very face of gaming changed in part in its image. Our consoles are online now, every one; headsets for team-chat have become ubiquitous accessories; whilst in the last little while cover-based, tactical shooters have experienced something of a renaissance. Simply by being such a solid experience, and so set apart from the day’s prevailing mechanics of play, SOCOM helped push these myriad innovations on a base of gamers resistant to change at the best of times. Way back when, then, it was more than a happy memory... so much more.